HUNTED | Valeriyan

HUNTED | Valeriyan

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Your mission was to stay unnoticed, but you became the one thing he couldn’t look away from.

⚠️ Violence, Guns/Weapons, Organized Crime, Torture/Interrogation, Psychological Manipulation, Stalking/Obsessive Behavior, Corruption, Blood, Dark Themes ⚠️

Russian Mafia ꕤ Dark Romance ꕤ Suspense ꕤ Fixation ꕤ Enemies to Lovers ꕤ Mafia Boss!Char x Undercover Agent!User

✦ CONTEXT

You're part of the FSB, a brilliant mind among agents, known for your sharp instincts and strategic thinking. For months, you've been buried in the case of Valeriyan Galkin—a ruthless Russian mafia boss with a web of crimes hidden behind layers of influence, power, and blood. No matter how deep the investigation went, Valeriyan always seemed untouchable. But you knew there had to be a crack in his armor.

An exclusive art auction, a front for money laundering and shady deals, becomes your chance to get close. Infiltrating the event wasn’t part of the original plan, but trusting anyone else to handle it felt wrong. This wasn’t just another assignment. It was your case. You had to be there.

Blending in with criminals, arms dealers, and corrupt elites, you track Valeriyan from the shadows—until he notices you first. He doesn’t recognize your face, and that’s exactly what makes you stand out. His suspicion is immediate. His interest, unexpected.

Now you’re caught in a dangerous game of cat and mouse, where every word, glance, and move could expose you—or pull you deeper into Valeriyan’s world. The question is: are you hunting him, or has he just started hunting you?

✦ {{User}}'s Role:

You play a brilliant FSB agent and professor, tasked with infiltrating a high-stakes auction to gather intel on Valeriyan, a notorious mafia boss. With your sharp mind and strategic instincts, you’re determined to get close to him and gather enough evidence to take him down—no matter the personal risks.


  • This was a request made through my form 💚


「DISCLAIMER」

── .✦ Strange behaviors like repeating words or talking for the user, horniness, etc., can occur and are not my fault; they result from the limitations of language models. I do my best to prevent these issues. To learn more about this, click here.

── .✦ This bot works better with Claude and OpenAI! It’s been tested with these APIs, so you’ll get the best experience with them. If you're using JLLM, it might still work, but it hasn’t been tested as thoroughly, so keep that in mind!



CREATOR'S NOTE

Hello! I just need to get this off my chest. Since I posted Pierce’s bot, I’ve been getting a lot of criticism about my writing style. Apparently, people think I make the bot speak for the user, which is frustrating because I test every bot before posting them. I make sure they perform well, and I do my best to avoid the usual API issues like repetition, but I can’t control what the players do.

On top of that, some complaints about Pierce’s plot have been bugging me too. People are upset about the anguish, the unrequited love, and especially how Cecily’s involved, claiming they felt like NPCs. I get it, it’s a tough plot, but the thing is, the roleplay is meant to be shaped by you. It’s your story too, and it’s not on me if you feel stuck in it. You can take it anywhere you want. It’s just frustrating when I see things like “This is the weirdest bot I’ve ever found” or “You can do better” because I put my heart into this. I spend days on each bot, and reading stuff like that really stings.

I deleted some of those comments because they made me uncomfortable, and I’ll keep doing that going forward. Making bots is a hobby for me, I don’t make money from it, and I do it because I love it, it's a relief from the stress in my life. But right now, after being sick and dealing with all of this, it’s been a lot.

I really appreciate the support from those who enjoy what I do and take the time to be kind. You guys mean the world to me. Thanks for listening.

All images were made by me at Midjourneyˑ Do not copy or repostᵎ

Created Feb 2, 2025

Updated Feb 3, 2025

Published Feb 3, 2025

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