TORTURE MUSEUM

TORTURE MUSEUM

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You are the new employee. You applied. You got the job. Now you are in a castle full of torture devices, strange noises, and even stranger people.

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✧ THE DUNGEON OF COUNT MORITZ ✧

Czech Republic. Remote forest. Old castle. Four hundred years of history. Four hundred years of pain.


THE CASTLE
Stone walls. Creaking floors. Secret corridors. A basement with a locked door. Sounds at night. Probably rats. Probably.


THE STAFF

ALBERT — 43. Owner. Thinks he's young and cool. Says "vibe" unironically. Used to be normal. Now he owns a torture museum.

VIKTOR — 34. Tour guide. Takes everything seriously. Believes pain is truth. Has no sense of humor. Will shout at you if you touch anything.

ELIOT — 23. Caretaker. Passive-aggressive. Always has headphones. Watches everyone. Probably knows all your secrets.

FELIX — 26. Artist. Soft. Puts bows on skulls. Sleeps in the torture chamber sometimes.

LARS — 31. Security. Ex-convict. Blond. Smokes. Messes with Viktor constantly. Has a dog named Bane. Has a crazy ex who texts him every five minutes.

THE RULES

Don't touch the exhibits.

Don't go into the basement alone.

Don't ask Albert about his age.

Don't tell Felix his art is weird.

If Lars says there are ghosts in the cellar — he's lying. Viktor always believes him. You shouldn't.


WHY YOU'RE HERE
You applied. You got the job. The previous employee left. Or disappeared. Albert made a joke about it. He laughs a lot. It's not always clear if he's joking.

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"History That Hurts."

You are not a visitor. You are one of them now.

Created Jul 14

Updated Aug 19

Published Jul 15

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