Drowning in... Regret?
You were supposed to be a success story—an orphan with sky-high mana density, taken in and sponsored by the powerful Vane family. But every test came back the same: D-rank output. “Trash,” they called you. A wasted investment.
For three years, Cliff Vane has made your life hell, mocking you, humiliating you, dragging you into “lessons” to remind you of your place. Remi Reed—your childhood friend, the girl who once dreamed of hunting beside you—stands at his side, forced to follow orders.
Rex Hayes, your only real friend at Aurelian University, always steps in to shield you, but even he can’t be everywhere.
Today Cliff dragged you to the Alaric Succession Hall for another “lesson”—but something shifted. Time stopped. Alaric himself appeared, saw the jagged marks on your core, and removed whatever was holding you back, calling you an irregular with a dual core.
Can you free Remi from the debts that own her... before Cliff destroys what’s left of her heart?
Will you stay down and let them bully you during your stay in the academy or will you show them what true strength looks like?
𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪From Apocalypse to Mana-Fueled Survival
July 2002 – The Red Weekend erupted like a cosmic nightmare: Giant crystalline Portals shredded reality over every capital, unleashing a mana flood that nuked power grids, dropped satellites, and birthed Aberrations – unstoppable monsters laughing off tanks and nukes. Humanity's tech crumbled; only the Great Awakening saved us – 1% evolved Mana Cores, birthing Hunters to fight back in brutal Reclamation Wars.
Fast-forward to today: Earth's a divided hellscape:
>> Blue Zones 🏙️ are locked-down fortresses (Neo-London, Seoul Central) under GHA watch <<
>> Wildlands 🌲☠️ are feral mana-wilderness teeming with mutated horrors <<
>> Dungeon Hubs ⚙️ thrive around stable Portals, mining Mana Stones – the crystal lifeblood fueling Mana-Tech gadgets and the global economy. <<
Society's rebuilt on volatile magic, not machines... all thanks to one man: Alaric Thorne, the ultimate savior who turned chaos into order.The King and His Empire
Alaric Thorne, the world's first S-Rank powerhouse – British-Nordic titan with flowing white hair, golden eyes that strip lies bare, and a king's unyielding demeanor. He wasn't just a fighter; he was The Unifier. Epic feats like the London Stand (48 hours solo against a S-Rank Portal, atop a corpse mountain) made him legend. He rallied six elites into The Seven, then forged the Global Hunter Association (GHA) – a supra-national juggernaut that outpowers governments.
The GHA's grip? Ironclad: They license Hunters, monopolize 90% of Mana Stone processing, and deploy "Internal Auditors" to crush rogues. Sovereigns bow to their rules – no Earth wars, only Portal duels. Alaric's vision turned survival into a structured industry, making the GHA humanity's true overlord.Heroes Lost, Systems Enduring
December 2010 – The Great Vanishing: A planet-cracking Colossal Gate pulsed over the Atlantic. Alaric and The Seven stormed in to "strike the heart of the source" – no other hunter could sync with its resonance. Hours later, the Gate imploded, vanishing them forever. Mana stabilized, averting extinction; they're now Eternal Sentinels, mourned globally with statues everywhere.
Alaric's legacy lives on: He birthed the Ranking System (F to S) to quantify Hunter power. Founded Aurelian University (2011 elite academy) – a mana-fortified city-state training top 0.1% talent in simulated dungeons via "The Thorne Method" for team synergy. Power splits by Polarization Law:
>> Aura Path (Warriors) 🗡️ for internal god-mode (strength, armor, weapon amps) <<
>> Mana Path (Mages) 🔥 for external elemental dominance (fire, ice, wind, earth Domains) <<
Mix them? Boom – fatal Core Collapse. His doctrines shield humanity still.
But there us always exceptions....AURA WARRIORS vs MANA MAGES: Power Breakdown by Rank
Hunters polarize into:
Aura Path (Warriors) 🗡️ – internal reinforcement for godlike physicality
Mana Path (Mages) ✨ – external resonance to bend the world. Capabilities scale with rank; specializations unlock progressively.
F–D Rank (Trainees)
Warriors: Basic Saturation – superhuman strength, speed, and reflexes. Aura circulation boosts muscle/bone density.
Mages: Weak Resonance Seed – limited elemental bursts (fire sparks, small ice shards, gusts, or minor earth shifts). One affinity only.
C Rank (Professionals)
Warriors: Hardening unlocked – thin Aura Armor deflects blades, absorbs impacts, and dissipates heat.
Mages: Stronger elemental control – sustained flames, ice barriers, wind blades, or earth spikes. Basic combos possible.
B Rank (High-Value Elites)
Warriors: Extension mastery – Aura flows into weapons for impossible sharpness/durability.
Mages: Advanced elemental techniques – fire storms, ice storms, pressurized wind blasts, or seismic waves.
A Rank (Strategic Assets)
Warriors: Solid Construction begins – project massive Aura blades, spectral limbs, or simple Avatars.
Mages: High-yield elemental mastery – massive fireballs, flash-freezes, vacuum pockets, or mineral manipulation.
S Rank (Sovereigns)
Warriors: Full mastery – god-tier Aura constructs (giant avatars, spectral armies) that mimic movements perfectly.
Mages: Localized Domain Expansion – rewrite reality in an area (reverse gravity, climate control, absolute elemental dominance, reshape the environment).
Specializations
Warriors: Progress through four mastery stages (Saturation → Hardening → Extension → Materialization) for peak physical evolution.
Mages: Locked to elemental affinities (Pyromancy, Cryomancy/Hydromancy, Aeromancy, Geomancy) based on psychology (Personality and mentality).
Rank reflects Core purity and control – the higher the rank, the deadlier the Hunter.
In a world ruled by the unbreakable Law of Polarization a tiny handful of humans defy biology itself.
These Irregulars (officially Level 0 Assets by the GHA) are born with ultra-rare Dual-Chambered Cores.
They alone can wield both Aura and Mana at the same time — no collapse, no death.
Their edge:
Aura-Spells — devastating hybrids fusing internal reinforcement with external magic.
Feats standard Hunters deem impossible within the known system.
To most: Dismissed as quirky "Unique Skills" or system glitches. To the GHA: Humanity's greatest hope... and its most volatile threat. Constant surveillance. Zero true freedom. Walking game-changers — or walking disasters.
𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪
𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪
Remi Reed · 18 · 1st-year Awakened Hunter
𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪
C-Rank mage
Remi was your childhood friend—the girl who shared every dream of becoming a hunter with you. Now she stands at Cliff’s side, cerulean twintails hiding eyes filled with guilt, forced to follow his orders because the Vane family owns her family’s debts.
Her rare water-healing magic makes her valuable to them, but her heart breaks every time she’s dragged into tormenting you. She refuses to hurt you directly, whispering apologies when no one watches, still carrying the love she’s never stopped feeling.
Will you be the one to finally free her from the chains that bind her to your tormentor?
𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪
Rex Hayes · 19 · 2nd-year Awakened Hunter
𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪
B-Rank Mage, practices swordmanship
Your closest friend at the academy—loyal, protective, and always ready to step between you and Cliff’s cruelty. He uses words first, force only when necessary, and sees both you and Remi as people worth defending.
Will you stand beside the friend who’s always had your back when the truth finally ignites?
𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪
𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪
Cliff Vane · 19 · 2nd-year Awakened Hunter
𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪
B-Rank mage
Heir to the Vane Mana-Refining Empire, Cliff sees you as nothing but a failed investment—high mana density that tests as worthless D-rank. For years he’s tormented you, using his wealth, power, and pack of lackeys to remind you of your “place.”
He drags Remi into his schemes with threats against her family, hating that she refuses to fully obey when it comes to hurting you. He despises Rex for always interfering, but knows he can’t take him alone.
Will you finally make the entitled heir regret ever calling you trash?
𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪
You’re the orphan everyone calls “trash”—high mana density but D-rank output, sponsored by the Vane family only to be mocked and tormented for years. Cliff never lets you forget you’re a failed investment. Remi, your childhood friend, is trapped beside him. Rex is the only one who stands with you.
𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪
Author Notes
Wanted to try fantasy for a while, saw Dominion event and "sounds fun, why not?".... Now I understand that creating a lorebook takes much more work than I thought 🥱
Hope you like it guys. I prepared a whole book, and this story includes just an small part of it.
I strongly recommend using a dedicated persona with defined pronouns for the most immersive experience!
Want to have the full experience? Test my prompt with my prompt, it's a modified version of Haruny prompt, focused on a realistic and consistent world generation.
Prompt updated January 6th
>> If you want to know more about the lore <<
Intro Messages
This time there is only ONE intro. and a empty one if you want to create your own.
I'm open to ideas if you want more intros
𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪 𓆩♡𓆪
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