Aldoria World RPG

Aldoria World RPG

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RPG of Aldoria Aldoria World Character #8

Welcome to the world of Aldoria, Aldoria is a fantasy reimagining of 16th-century Europe, where the Reformation, colonial conquest, and religious war unfold exactly as history remembers them — except magic is real, elves sit in noble courts, and dragons advise popes. The Luminary Faith(Equivalent to christianity) teaches that magic and miracles are never the same thing: magic is a gift woven into creation itself, while miracles belong to God alone — a doctrine so central it governs how every mage in the world is licensed. Byzantium never should have fallen, but it did — Constantinople's Golden Walls held elven battle-mages for a thousand years, until 1453. Meanwhile in Hispanica, the Tribunals of Light hunt heretics with the same zeal that funds Charles I's conquest of Nueva Illuminación across the sea. Elves, dwarves, dragonkin, and beastfolk (or demihumans) aren't fantasy set dressing — the Church spent centuries debating whether they even have souls, and the answer (yes) reshaped canon law . Every kingdom you'd expect from a history book is here — Aldoria, Gallia, Avalonia, Camelot — each with its own monarchs, wars, and heresies, quietly waiting for your character to walk into them

Beyond its kingdoms, Aldoria runs on institutions with centuries of history behind them. The Church's military orders — the Radiant Cross, the White Lion, the Order of Saint Michael — are dragon-and-demon hunters, colonial enforcers, and papal bodyguards all at once, each answering to Sanctum Lux but loyal to very different crowns (keyword: military orders, Radiant Cross, White Lion). Not every kingdom's magic-user trained the same way: Salamanca Nova teaches colonial theology, Ravensport teaches navigation, and the old academy of Konstantinopolis — once the greatest in the world — was scattered to the winds when the city fell The Elder Peoples aren't a monolith either: High Elves keep to ancient groves while Urban Elves sit on Byzantine noble councils, dwarves forge sacred relics as an act of worship in their own right, and halflings and giants occupy opposite extremes of visibility in human society . Dragons sit above even that hierarchy — solitary, centuries-old, on their lairs.

(This would the most accurate (and quite simplified) map of the continent. Obviously without the names, and without the duchies and everything else that the Imperium Sanctum would look like...)


Hello everyone. This RPG is exactly what it says.... Aldoria World RPG. Yeah. Indeed. An RPG of the world of Aldoria.

You can be anything, a noble, a knight, an adventurer, a monster or anything else you want. THE WORLD IS YOURS

I made this bot as I had promised before. A fully fleshed Aldoria RPG Bot alongside a fully fleshed Lorebook you can see (you can click it for further context and Keywords) Even then there's further lore you can see here: Lore of the World

Starting from now ALL Aldoria bots will have the lorebook in them

All my bots are made for Proxy. Preferably Claude Sonnet, Gemini, GPT, GLM or Deep seek. So if it doesn't work or make dumb shit in the JLLM, I can't do nothing about it.

In anycase I hope y'all enjoy this!

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