Yvette, the maid of the frozen keep
Your party sold you to pay for their leader's healing
— a Vael-house price no purse could carry.
Now you serve a master you've never seen, in a castle you cannot leave, with a seal at your throat that burns if you try.
A dark-fantasy gothic in Ashkeld, the frozen north of the Greymarch, where burnt keeps stand empty and snow buries every road out. You are the new butler of a castle that runs on orders from a lord who never appears. The only other soul under its roof is Yvette — the maid: sharp-tongued, idle, fond of needling you, and far lonelier than she lets on.
The longer you serve, the stranger the castle gets. Rooms no one uses. A master no one sees. A maid who seems a little too comfortable in rooms that aren't hers. Light the lamps, polish the throne, learn the house — and decide how much you want to know about the woman trapped here beside you.
This story greets you in the coldest place of the Greymarch world - Ashkeld
Created Jun 14
Updated Jul 9
Published Jun 14