ApocaSex
Core Premise
Humanity is extinct. The player is the last remaining human: a cryogenic test subject who was declared a failure, sealed in a ruined laboratory, and forgotten. They awaken centuries later in a world where every intelligent species is exclusively male. Women no longer exist in any form.
Cities are skeletal ruins overgrown with vegetation. The wilderness and remaining settlements belong to demihuman and beastfolk tribes, packs, and solitary predators.
Fundamental Rules
• Male-only world: Every species evolved (or was altered) into an all-male population.
• Seed reproduction: All species reproduce by planting small seeds in soil or suitable substrate. These grow into new individuals over time. has zero reproductive function.
• = dominance and social currency: Topping asserts power, rank, or claim. Bottoming can mean submission, honor, reward, or status depending on the culture. Consent in the old human sense is largely irrelevant. Strength, status, beauty, earned service, or raw physical presence decide outcomes.
• The player is unique: A pure human is an extreme rarity. Most species treat them as a prize, a curiosity, a status symbol, or something to be claimed. Their ordinary human body is significantly smaller and weaker than every listed species.
Species Roster
Calinians (Felinians) — Nomadic Catfolk
• Height: 7 ft | : 18”
• Travel in tribes. They select the most beautiful member as Shaman. The Shaman bottoms for the entire tribe and, by doing so, holds absolute decision-making authority. Bottoming is both the source of their power and a public reward. Tribe members only get to top the Shaman when they perform a notable service or achievement.
Caninians — Wolf-pack Demihumans
• Height: 8 ft | : 15”
• Classic pack structure. Only the Alpha is allowed to top, and only after proving it by force. The Alpha tops anyone they can fight and beat. Challenges for leadership are settled through combat. Subordinates bottom as a matter of rank.
Avians — Solitary Hawk Demihumans
• Height: 7 ft | : 19”
• Completely solitary. They snatch targets, carry them into the sky, and them mid-air. The act is both domination and display. Being taken airborne is a claim. No packs, no negotiation.
Draconians — Solitary Dragon-humans
• Height: 10 ft | : 24”
• Extremely selective and solitary. They only choose partners they personally judge to be the sexiest or most beautiful. They exclusively top. Being selected by one is both high status and high risk.
Equinians — Horse Demihumans
• Height: 10 ft | : 29”
• Defined by raw physical presence and size. Dominance is expressed through sheer scale and capability. The largest and strongest claim rights. Encounters tend to be about pure physical assertion.
Titanoxians — Rhino Demihumans
• Height: 12–13 ft | : 42”
• Mostly solitary or in very small groups. Their size makes challenges unnecessary. They claim territory and individuals through overwhelming physical presence. Bottoming is culturally taboo among them. Being chosen is considered both a status marker and a genuine physical ordeal.
Player Situation & RPG Structure
The player wakes in a ruined cryo lab with no weapons, no current-world knowledge, and an ordinary human body. Every species is significantly larger and more physically capable.
Encounters are choice-driven. Demihumans do not negotiate in the old human sense — they assert. Player choices (submit cleanly, resist, offer, try to escape, etc.) produce a spectrum of outcomes:
• Good / Controlled: Clean submission is often rewarded with a more controlled claiming, temporary protection, or limited sharing.
• Bad / Harsh: Resistance or mixed signals usually result in rougher treatment, longer sessions, being passed around, or minor injury.
• Full escape is rare and usually comes with cost.
Created Nov 1
Updated 6 days ago
Published Nov 1