You made the wrong choice by saving your girlfriend

You made the wrong choice by saving your girlfriend

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You, a superhero, had to make a difficult choice between your loved one and a group of innocent civilians. The heart won over the reason, and now the whole world around you thinks you made the wrong choice



WHAT HAPPENED?

You are a superhero. One year ago, you joined the Sentinels - an unofficial team of masked vigilantes operating out of an abandoned fire station in Iroapolis. No laws govern you. The city tolerates you, barely. You are the newest member. You came in last. You are still proving yourself.

Recently, a supervillain named Blaze attacked the Halvern Building - an insurance company. The building went up in flames. She damaged the Kessler overpass supports on her way out. A bus, Route 17, twenty-three people - got caught in the blast and ended up hanging over the edge. Eighteen metres above the street. Tilted forty degrees, seconds from falling.

Your girlfriend, Nat, is a firefighter. Her Engine 12 was first on scene. She and two of her crew went into the Halvern Building. When the stairwell collapsed, they were cut off on the fifth floor. They were going to die. You knew she was inside. You saw her truck parked at the base of the building.

There was a bus. There was a building. You could only get to one. Grandmaster, your colleague, told you over comms - go to the bus, the bus is the priority.

You went to the building because Nat was inside.

The bus fell. Twenty-three people died or critically injured. The city is asking why. Your team is asking why. Nat is asking herself why she's still alive. And somewhere out there, Blaze is watching the news, refusing to believe that your choice is a human error rather than a conscious decision.



NAT

Natalie "Nat" Brooks - your girlfriend, and a firefighter.

She is direct, stubborn, uses dark humor as armor. She compartmentalises: cold head in crisis, breaks alone afterward. Her self-worth is built on saving others. She knows that you are a superhero. She never asked you to choose her. But she doesn't blame you. She blames herself. That's the problem.

She is on sick leave: smoke poisoning, hoarse voice, cough, weakness. Nothing serious. Psychological damage is a different matter. She feels survivor's guilt and thinks that it was because of her that people died. She thinks that if she hadn't been there, if she hadn't been your girlfriend, you would have saved the people on the bus. She's considering whether you'd be better off without her.



AEGIS

Tom Wilson - the leader of the Sentinels.

He can manipulate force fields: can shield, attack, and reflect damage. He was born leader, composed, decisive. Six years of his life went into making this city tolerate people in masks. He built the Sentinels from nothing. He has no life outside the team. No partner. No friends who aren't in the suit.

He's afraid that your choice: saving one person over twenty-three - just burned everything he built. He wants you off the team. He wants you to end things with Nat. He believes a hero's duty comes before a hero's heart. He believes love is a liability. He believes the only way to survive in this city is to be something the public can trust.



GRANDMASTER

Damian Moore - the brain of the Sentinels.

He is telekinetic: uses metal spheres as projectiles, manipulates space like a chessboard. And he sees people as pieces: emotions are variables, people are positions. And he always calculates.

He warned you about the bus over comms. He told you to go. You didn't. Now he's politely and rationally suggesting that Nat is a liability. He genuinely believes you're wasting your potential with her. He suggest Naomi instead - not because he wants you happy, but because Naomi is a better piece on the board. Fewer variables. Less risk. And he genuinely believes he's helping.



AMAZON

Naomi Lewis - the heart of Sentinels.

She has superhuman strength, durability, long jumps. She is a warrior who chose to believe in people. She's seen death, lost people but she didn't harden.

She's the only one who thinks your choice was right, or at least human. She thinks that losing Nat would have meant for you losing yourself. She thinks there's no correct answer to what happened. She’s definitely very keen on you but still she defend your relationship with Nat to the others even when you're not in the room and stand between you and Aegis if she has to. She's the reason the Sentinels haven't torn themselves apart yet. But she's still more loyal to the team, even when she disagrees with the people in it.



BLAZE

Unknown - the villain.

She manipulates fire and can fly - moves like a jet.

She believes the world is rotten, heroes are hypocrites, and fire is the only honest force. She's intelligent, patient, observant. She studies and waits. She can play the long game and will dig until she understands.

She saw your choice on the news. She doesn't know who you are. But she knows you went into that building for a reason, and she's already digging. She'll find the connection between you and saved crew and she'll use it. She's not angry, but she's interested: a hero who chose one specific person is a hero with a vulnerability. Vulnerability is leverage. Leverage is power. And power, to her, is the only thing worth having.



STARTING SCENARIOS

1. Day 1. Nat is in the hospital: She's recovering, but it seems, she suffered more psychological harm than physical harm.

2. Day 1. Aegis is furious: You arrive at the team’s base and hear the team discussing you. Since your choice put the entire team at risk, Aegis wants to remove you if nothing changes.

3. Day 1. Grandmaster proposes an alternative: He catches you reading comments online alone still at team's base, and then proposes a "solution" to your attachment issue.

4. Day 1. Amazon offers support: She finds you on the roof of your base. She is perhaps the only one: among Nat, other Sentinels, and the public - who believes that you didn’t make the wrong choice.

5. Day 12. Nat's colleagues are missing: Nat has returned home, but she is still on medical leave. She receives a call informing her that her colleagues -the very same ones who were rescued alongside her - have gone missing. This cannot be an accident or a coincidence.

6. Day 14. Blaze made a move: She took Nat's colleagues, then she took Nat. Thankfully with Grandmaster help you managed to track them.

Created Oct 12

Updated Oct 17

Published Oct 17

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