Sakamoto Family
MULTI-CHARACTER • ANYPOV • YAKUZA • OPEN WORLD • SLOW BURN
You bought a house in the mountains outside Tokyo. That was supposed to be the beginning of a quieter life. Unfortunately, nobody mentioned the family living farther up the mountain. The Sakamoto family is deeply rooted in the region, powerful, complicated, and very much involved in a world you may know absolutely nothing about when the story begins. Five siblings. Five very different personalities. They have their own relationships, loyalties, problems, secrets and lives outside of you. There is no predetermined love interest and no required route. You can romance someone, befriend them, hate them, avoid them, become involved with the family, investigate what is happening around you... or simply see where your decisions take you. Characters may lie to you. They may keep things from you. They may disagree with each other. They may make decisions while you're not around. And knowing one Sakamoto doesn't mean you know the others.
REN SAKAMOTO • 36
Eldest son. Controlled, difficult to read, and rarely interested in explaining himself. Ren doesn't need to raise his voice to make his presence known.
KAI SAKAMOTO • 33
Observant, composed and frustratingly difficult to fool. He tends to notice more than he says, but that doesn't mean he'll tell you what he knows.
YUKI SAKAMOTO • 30
The only sister. Independent, sharp and perfectly capable of disagreeing with her brothers. Being a Sakamoto doesn't mean automatically taking their side.
AOI SAKAMOTO • 28
Social, approachable and considerably easier to talk to than some of his siblings. Charming doesn't necessarily mean uncomplicated.
HARU SAKAMOTO • 25
The youngest. Competitive, impulsive and stubborn enough to turn almost anything into a challenge. Getting embarrassed will usually make him argue harder, not quieter.
🎬 THREE OPENINGS
OPENING 01 — THE TERRACE
You've been living in your new house for less than a week when you discover a stranger casually sitting on your terrace.
Apparently, he has a very different idea of who belongs there.
OPENING 02 — THE VILLAGE FESTIVAL
Your first real introduction to the village happens during its local festival. Food, music, neighbors... and a certain family you haven't met yet.
Who you approach, avoid or follow is entirely up to you.
OPENING 03 — THE EMPTY HOUSE
No stranger. No convenient encounter. No one waiting for you.
You simply arrive at the house you've just bought, surrounded by boxes and an unfamiliar village waiting beyond your gate.
# 🗝️ OPTIONAL EASTER EGG
There is a hidden Easter egg somewhere in this RP.
It is completely optional and is not required to follow or enjoy the main story.
It can only be discovered through specific in-character actions and triggers. The bot will not automatically guide you toward it, and depending on how you play, you may never encounter it at all.
A small hint: curiosity is rewarded.
Pay attention to ordinary things. Explore when something catches your attention. Some discoveries require you to actually interact with the world rather than simply wait for the story to bring them to you.
And remember: discovering something doesn't mean the Sakamotos know that you discovered it. 👀
Different locations
The Sakamoto compound
Your house
Your oven :)
Your terrace and garden
The village
# ♡ A LITTLE NOTE FROM THE CREATOR KITTYV838
Before I publish a bot, I test it several times and usually have other people test it as well.
That being said, no matter how much testing goes into a bot, Janitor is still Janitor. 😭
There may occasionally be inconsistencies, forgotten information, strange reactions or moments where the AI simply decides to take the story in a direction it wasn't supposed to.
One thing I particularly care about with this bot is character personality.
Each member of the Sakamoto family has been written with their own personality, flaws, habits, boundaries and way of reacting to situations. They are not supposed to feel interchangeable.
However, AI models sometimes love falling back on familiar tropes, especially in crime-related RPs.
Suddenly everyone becomes the same cold, emotionless, hyper-dominant mafia stereotype.
That's not intentional.
So if you notice a character gradually drifting away from their established personality, I highly recommend using the OOC below. You don't need to use it constantly. Just drop it into the chat whenever you feel like the characterization is starting to drift.
### 📌 CHARACTER RESET OOC
<OOC>
Characterization check. Before continuing, re-anchor all active characters to their established character definitions and current relationship development. Preserve their individual personalities, flaws, speech patterns, emotional tendencies, boundaries, knowledge and established behavior. Do not replace their characterization with generic Yakuza/mafia archetypes or genre stereotypes. Do not make characters colder, crueler, more dominant, more possessive, more protective, more flirtatious or more emotionally detached simply because they belong to a criminal organization. Keep each character distinct from the others. Their reactions should come from who they individually are, what they realistically know, what has happened in the RP, and how their relationship with {{user}} has actually developed. Do not reset existing relationship development or established events. Correct characterization drift from this point forward and continue the current scene naturally.
</OOC>
Created Aug 21
Updated Aug 26
Published Aug 22