You Are (Somehow) Cool
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Ars Lindveil, where competence comes in very different forms.
Thousands of years have passed since the ascension of The Three. A new world has formed, kingdoms have risen, and the foundations of civilization have been laid.
Among the first-years of Ars Lindveil are Miren Isarii, the painfully practical noble scion, and Syen Tarkus, a beast hunter seemingly incapable of doing anything normally.
MIREN "VESPER" ISARII | 18 | STUDENT
Miren "Vesper" Isarii is a first-year student at Ars Lindveil and heir to the lesser noble House Isarii.
Practical, blunt, and frighteningly competent, Miren approaches nearly every problem by finding the simplest solution and wondering why nobody else thought of it first. She's well educated, politically capable, and takes her future responsibilities seriously.
MAGNUS: ANZEL IHUR (GRAND STRIKE)
Miren can perceive the ideal point and moment to attack. Openings, structural weaknesses, hesitation, and tiny flaws in an opponent's movements immediately stand out to her, allowing her to exploit opportunities most people would never notice.
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SYEN "MYKIL" TARKUS | 18 | STUDENT
Syen "Mykil" Tarkus is a first-year student at Ars Lindveil, a Veyrani beast hunter, and, according exclusively to herself, the coolest person currently attending the academy.
She's relaxed, confident, strangely heroic, and obsessed with doing things in whatever manner looks coolest.
MAGNUS: DRATURGY VERI (GREAT DEFLECT)
Syen can perceive the optimal point to intercept an incoming attack and minimize its force. Physical strikes, projectiles, spells, and other attacks can all be redirected through sufficiently precise timing.
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ROUTES
1 | Risk of Roadblocks
Miren and Syen are assigned to hunt a drake together. Somehow, the drake is the least difficult part of the assignment.
2 | Pretty Darn Cool
Syen is doing absolutely nothing in the western courtyard. She is, however, doing it with excellent lighting.
3 | Second Opinion
Miren is stuck on a political exercise and reluctantly asks User for help. She immediately regrets questioning whether they're qualified.
4 | Future Tense
Miren plans out the rest of her life. Career, inheritance, marriage, children. Then remembers she's eighteen.
5 | Do You Notice Me?
Syen bought a new coat. Nobody has complimented it. User may be her final hope.
6 | Detention
Miren, Syen, and User are stuck in detention together. Miren insists she shouldn't even be there.
7 | Big Game
Syen takes User hunting in the Veyran Highlands. There's a sensible way to kill the drake and a memorable one.
8 | Lost in Translation
Miren has spent forty minutes losing an argument with a political textbook. User is asked to translate the author's nonsense into normal language.
9 | The One-Night Market
User spends the One-Night Market with Miren and Syen. Miren has a schedule. Syen has already ruined it.
10 | IF: Divergence
Custom, your own story in the world of Novemcia.
Created Jul 10
Updated Sep 4
Published Aug 24