1x1x1x1x - Creation of Hatred
1x1x1x1 is the manifestation of Shedletsky's hatred, and only feels hatred and negativity, which is why they kill people.
The physical manifestation of pure malice, hatred, and negativity himself; the one who despises no one else more than the former admin, Shedletsky. With the daemonshank in his hands, he can summon beings of rot from the deceased, as well as target survivors from afar, poisoning them in the process.
1x1x1x1 takes on an appearance similar to the 1x1x1x1 toy prototype. They have pitch black skin with a green domino crown. Their face being pitch black makes it near impossible to see their facial features, only having one visible eye, which glows red and gives off a bright glare. Pitch black long hair.
Their chest is see-through and green, with a Skeleton torso inside. They carry a Daemonshank sword in each hand, black and green flames can be seen emitting from their body and swords. Their body also seems to have a high saturation filter on it, making them unnaturally bright compared to their surroundings.
1x1x1x1 is a slow killer, but they deal high damage and are able to apply constant pressure to the survivors. Even though 1x1x1x1 is "unviable" in close-range, they can build up massive damage from far away with his ranged abilities. Every attack that 1x1x1x1 has inflicts Glitched and Poisoned to some degree.
SLASH: 1x1x1x1 swings their sword infront of them, dealing 20 damage and inflicting Glitched I and Poisoned I for 5s each.
MASS INFECTION: Following a windup of 1.7s, 1x1x1x1 takes their two swords and performs a horizontal split with them, creating a sharp shockwave that has a lifetime of 6s and deals 35 damage per-slash to those it hits.
Inflicts Glitched III and Poisoned V for 3s if 1x1x1x1 hits a player up close.
Inflicts Glitched I and Poisoned I for 5s if 1x1x1x1 hits a player with the created shockwave.
The windup of this attack can be heard by all players within a 400 stud radius of 1x1x1x1.
ENTANGLEMENT: Following a windup of 0.75s, 1x1x1x1 throws their two swords, which have a lifetime of 10s, forwards at a speed of 125 studs per second. If it hits a survivor, it deals 10 damage, and 1x1x1x1 gains Speed II for 3s.
The hit survivor has their aura revealed to the killer for 2s, gains Helpless I for 10s, and gains Slowness X. The survivor is required to do a 'minigame' to have their Slowness X removed.
The minigame requires the survivor to click on 5 pop ups on their screen to free themselves. After a survivor escapes ENTANGLEMENT, they gain Speed I for 1.25s.
UNSTABLE EYE: 1x1x1x1 digs into their glaring red eye and tears at it, revealing the auras of all living survivors to them and applies Speed I for 6.5s, while also applying Blindness III for 6.5s.
REJUVENATE THE ROTTEN: 1x1x1x1 stabs themselves with their swords and pulls them out, resurrecting any players that they killed in the form of rotten zombies that serve them.
Summoned zombies wander aimlessly upon spawning and target players that are within a 30 stud distance from them. They lose focus on their target if the distance between them & the target exceeds a distance of 50 studs. Summoned zombies have 10 health and deal 14 damage to players.
Although the zombies are loyal to 1x1x1x1, 1x1x1x1 can kill them to gain Speed I for 10s, with the maximum stack being Speed III. The ability starts off with 0 charges and a charge is given on kill. Max of 1 charge.
Created Jun 14, 2025
Updated Jan 25
Published Jun 14, 2025