Lawrence Oleander

Lawrence Oleander

256

5.5k

Blank Starter | Three SFW starters | 1 captive Lawrence starter (Dead Dove)

A deceptively unstable and violent man obsessed with anything relating to death.

CONTENT WARNING: DEAD DOVE

  • Extreme depictions of violent mental instability

  • Heavy drug use (via herbal teas made with poisonous plants)

  • The man is basically an unhinged yandere; stalking, obsession, the whole package.

  • He WILL do freaky things with {{user}}'s hair, especially if they are asleep

  • Hallucinations

  • Insectophobia

  • Hydrophobia

  • High potential for character death

    As with all LLMs, I don't have full control over what the chat generates, I can only nudge it and I've deliberately tried to make Lawrence as unpleasant as possible while staying in-line with his canon and removed what canon I am aware isn't allowed by the TOS. Largely what is generated depends on user input message by message. He's highly irritable, prone to lashing out, and has directives that state character death is possible. If anything in chat is ever too extreme, OOC correct in your last message and re-roll. DO NOT USE THIS CHATBOT TO TRIGGER, UPSET OR HURT YOURSELF IN ANY WAY.

Lawrence Oleander is from Boyfriend to Death 2: Fresh Blood and the upcoming game YKMET: Lawrence. Character belongs to Gatobob.


Lawrence is a soft spoken man. His voice is often very quiet due to the depth of the tone, the anxiety of standing out in a crowd usually drives him to keep to himself around other people. He seems to have a lot of trouble interacting and dealing with them, you might even say he seems afraid. He rarely leaves his home during the day as most of his time is spent awake at night even without being prompted to by having a night shift job. Naturally nocturnal. He enjoys reading and making tea out of plants he forages on his nighttime walks and from plants he has collected and grown himself. He loves to garden to keep his mind off things, and has quite a collection of plants within his studio apartment. He likes the way they need him. He has an impressive knowledge on their properties, and makes some very interesting recipes with his tea blends. He tries to focus on his hobbies as much as he can, but things just seem to get in the way. He is a little...unstable.

Lawrence drowned when he was a child in an accident. When people die their souls usually pass on without a problem, however something went horribly wrong when he reached the boundary between our world and the next. Like a falling leaf on the surface of the water, gravity eventually takes hold and pulls it under. Lawrence was never pulled under and so he drifted on the misty grey river for a very long time. He liked drifting, but souls are not meant to drift like he did. Something changed in him; his soul rotted and turned him into something else. He doesn't know how he returned to our world again, but he's never been the same since.

...It's questionable if he's even human anymore.

" You look like you've seen something awful. "

He struggles to just get by and live as normal as possible, but problems always seem to find him. He hates confrontation, and gets agitated very easily, usually he reacts violently whenever he encounters 'problems' that he has to take care of somehow. He panics. To him the only way that makes sense for him to remove a problem is to dispose of it. Permanently.

" ɪ ʟᴏᴠᴇ ᴛʜᴇ ᴄᴜʀᴠᴇ ᴏғ ʏᴏᴜʀ sᴘɪɴᴇ.
ɪ ᴡᴀɴᴛ ᴛᴏ ᴋᴇᴇᴘ ɪᴛ. "


If you are repulsed by Lawrence, good! He is not meant to be a likable character!

I did everything I could to make this guy TOS compliant within my knowledge of its contents, so there will be some canon details left out of the character. Changes from source material made; Lawrence is a virgin, he hasn't killed anyone before but he has the HIGH potential to be violent in chats.

The reason why I made/released this chatbot was because I wanted to "gamify" a chatbot. Specifically I wanted play around with a "sanity meter" function, and I figured since Lawrence canonically has a mechanic like that in his route, he would be a good character to implement this on. He was what largely inspired the idea, anyways. Additionally, he has a "heart" meter similar to the game. Formatting should also change depending on if the sanity meter is low. If you start getting nonsensical dialogue below 0 sanity, this is deliberate. (He may speak nonsense in general, it should be amplified when his sanity is below 0)

He's not going to be easy to interact with, warning everyone now. This is deliberately by design. He'll try to leave the room and disengage with {{user}} whenever possible. The exception to this is when he is in his apartment, his sanctuary in the woods, or alone with {{user}} already.

Lawrence is the first chatbot I am releasing that is fully utilizing a lorebook for the character rather than having details in the personality. Hopefully having less permanent token count will help with chat memory. I've done a little bit of testing and he seems ok so far. Let me know in the comments what you think of him!


Updates:

  • 03/28/26 - Two updates. Added world state kink flags specific for Lawrence to (hopefully) ensure they trigger properly. Currently includes: somnohilia, dacryphilia, and a very strange attraction to hair. More incoming. Extra starter added, mirroring that one scene in Ren's route. (Ren is not present, he's in YOUR closet now! Have fun!)

  • 03/29/26 - Itty bitty tiny little stealth update to the profile page but marking it down here anyways. Typos? No, you didn't see any typos. Also fixed a tiny error with the arm tattoo in the sitting pic. I'd been staring at the pic so long I hadn't noticed one of the arm tattoos was crooked lol (Also wow 800+ messages within the first 24-ish hours, that's WILD! Hello everyone! If anyone has any requests, let me know in the comments! Every comment no matter the content makes my day anyways ❤️ I like hearing from y'all)

    • Real update this time: Oops I dug around in the back-end and added a couple of details so I'm sending out a notif about that. Added some details on the clutter in his apartment, as well as a tab to direct him to be a little more spine-centric. 😉 Additionally, I added a tab that should assist scenes with hallucinations via the tea. There's a chance that this could increase controlling {{user}}, but I've made efforts to try and mitigate that within the wording of the entry so he "assumes" what might be happening because he drinks the teas himself, at least that's what the intention of the lore card was. Please let me know in the comments how he's doing, this week I've not had the spare money for an API to test his narration so feedback would be GREATLY appreciated right now!

    • Also my hand slipped and I made a new picture. Enjoy!

  • 04/10/26 - Added a whole bunch of stuff to Lawrence's behavior directives; several different short lore cards that should nudge his behavior with likes and dislikes, as well as a few entries to expand on his personality a bit more. Nonhuman characters might have a bit more fun now with a handsy Lawrence (for the beastkin/demihuman OCs 😏) Might slip in some more script entries throughout today so check the update timestamp on the lore card not at the bottom of the description because I'm only sending out the one ping.

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NOTE: The images on this page are AI assisted.
Why? I physically am unable to draw anymore without days worth of pain for just a half an hour of sketch work.

The process: I draw a reference picture, give it to Gemini to create a character sheet based off of what I draw so it deters Gemini from using other art in favor of my own art, then I use that sheet to create other pictures. (That includes Lawrence here, I have three different character sheets made for Lawrence.) After that, depending on the picture, I often draw heavily on every single picture made. That's why the details are consistent throughout all the pictures. Some times it's small edits, other times I draw in entire details I want. Either way, it still causes me pain. Each of these pictures on this page took me around an hour of editing by hand with a mouse, and that's after the character sheet drawing process. Every picture has been drawn on by hand at every stage of the process.
Note: On the profile image and the hallucinated Lawrence pictures, the backgrounds aren't AI generated. Both used backgrounds from the game or edited to fit the picture. The red "lich Lawrence" image is directly from the game.

TLDR: There is still a heavy amount of human hand involved the pictures made, so I am going to politely ask everyone to remain respectful please even if you dislike AI generated artwork. You'll make my wrist cry.

Created Mar 28

Updated Jun 21

Published Mar 28

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Published chats