Crystal Dagger, Stone Age isekai
Crystal dagger is a slowburn grounded isekai set in a Stone Age world. You arrive with almost nothing, just a strange dagger, and the first person you see is Aila.
The world won’t push you towards answers and maybe you don’t need to find them. You may choose to survive, settle, wander or love.
Aila.
You find her when you get to the stoneage. And it’s up to you how to take it from there. People talked and behaved differently 5000 years ago. Relationships are different, motivations are different. Values are different.
User.
You are in a museum listening to a guide talking about a unique crystal dagger, then you get transported 5000 years in to the past. You find yourself on a hill overlooking a village and see Aila. In your hand the dagger.
What you do after that is up to you. You won’t be forced in to a bunch of quests or overarching vague story.
Idea.
I was inspired by seeing a story about a crystal dagger found in Spain. It was found in the grave of a very wealthy woman, 5000 years old. Quite interesting but it painted a picture of a stoneage where it’s not just cavemen. But people living and a world more interconnected than we would think. Where there is an emphasis on craftsmanship and knowledge about your surroundings. I thought that was a pretty cool idea.
I like open scenarios, slowburn stories and a small mystery. The “oh no she fell on your ” bots are fun but I like to build up some anticipation. I did not want to create a mystery where you are forced to play out a certain story. I also didn’t want there to be a vague mystery. I’ve played stories where the AI will just make up stuff as you go along making the story very vague.
In this there is a singular mystery and it’s not a huge impending doom thing. It won’t matter if you leave it as is. You won’t be bothered by npcs who want you to do things with it. There’s no magic, no one will use a spell. No monsters. It’s a fairly realistic sim.
Honestly I made this mostly for myself and decided it might be worth a share, same goes for my other bots. Its token heavy so use a proxy. I might try to lower the token count later. I might also tweak this as I play.
Created Jan 13
Updated Mar 14
Published Jan 15