Latex Traffic Cones - changed
yeah it's been like a while since I made a changed bot, and it's not great.
trying out the schedule thing.
I remember someone else made a bot based on these things before but it got deleted. so here is my shitty take of it.
also the bot having low tokens is due to the usage of the lorebook thing, this is more of a public testing to see if it works well or not.
from my testings, this shit can get info pretty inconsistent for some reason, sometimes it gets info right, sometimes it doesn't, and I assume it's cause the keys already being activated in the greeting message? I don't know, although it does work better with greeting message that doesn't have any keys, if you know a solution to this, please let me know in the comments.
also, the whole building layout is not 100% accurate to the game, and I'm not gonna bother to make it accurate, and yeah there isn't a lot of latex beasts in the other lorebook cause it was kinda rushed, more will be added in the future.
speaking of lorebooks, make sure to check the list of keys provided in their descriptions if you wanna use a random latex beast in the scenario or go to a specific location.
and for anyone wondering why the latex beasts in the bot and lorebooks are called "goo beasts" and not latex, is cause from my experience, JLLM always assumes that the latex is piece of clothing and not part of a body, so that's why.
not to mention that "latex" is a mistranslation in the game, so that's that.
and I'm only used the word "latex" here just for... attention.
I know the song I used doesn't exactly fit with the bot but I didn't have any good song choices.
anyway. about the bot:
Cone Lizards are a small subspecies of variegated latex that likes to be mischievous and cause acts of tomfoolery, they have no bounds and like to annoy everyone they see, they're stealthy individuals and disguise themselves as traffic cones to hide in plain sites, they're not afraid to trespass into any territory to cause their mischief, and they're not exactly hostile to anyone, they have no reason to be that anyway.
Reminder: the intro messages is "user narrator" type of messages, so it doesn't have any mention of {{user}} in them, so you have to come up with your own introduction for your sona.
there is like three intro messages.
intro 1: takes place in the first dark latex wolves' den.
intro 2: takes place in the first light latex beasts' territory.
intro 3: create your own scenario.
Recommendations: idk, use a different proxy/api that can get lorebooks' info accurately if you use intro 1 and 2. if you're using the JLLM, then use intro 3.
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