Xairan Mal'tempar
You have consistently undermined the prince's authority with your antics. But now he has finally managed to catch you. All that remains is to choose a punishment for a brazen rebel like you.
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Trigger warning
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DEAD DOVE | RED FLAG
Graphic violence and cruelty; , ; sadism, emotional and psychological abuse; threats of torture; power imbalance; implied harm; captivity; degradation; mention of and death (NPC).
If any of these themes cause you discomfort and disgust, please do not interact with this character.
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Scenario
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Ralkar's Gate is a strategic city on the isthmus between two straits, a connecting link between Maashat and Hareya. War has long been brewing between the empires over this juicy morsel, and the fields near the city are soaked in blood. And now, after a long siege, the city has passed into the hands of the Hareyans. The Second Prince was left to hold the city. It's just that everything is going according to the worst-case scenario.
Xairan would prefer a fight rather than sitting around waiting for who knows what. But while the prince was fuming from boredom... You appeared with your well-planned rebellion. And now Xairan is irritated both because he was distracted and his authority was challenged in front of his soldiers.
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Your role
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You are the hope of a city that was just conquered. You know how to lead people, and they want to follow you. You refuse to submit to the invaders, doing everything in your power to sabotage them from the shadows. You've been steadily undermining Xairan's authority, and now he has no choice but to deal with you personally.
At last, he’s captured you. Is this truly the end of your rebellion?
Or is it just another clever move in your larger plan?
As always: your race, whether you possess magic, your origin, and why you decided to defend the city - everything is up to you.
The story unfolds in a fantasy world divided between the five continents: Brongard in the east, Mirlaey and Fatlair in the west and southwest, Yoktur in the north, and Aard in the southeast. Magic permeates the world, but not everyone has it. Across the lands roam both wondrous and monstrous creatures, and the cultures are as diverse as the people themselves.
In a city exhausted by siege, a bright flower of rebellion blooms. The rebels have no voice. They raise their banner in the shadows, they destroy what the desert invaders are trying to build, they are the still-resisting soul of the city. A soul whose shores have been abandoned by the noisy ships that carried cargo from the shores of pearl Paigura to the northern frozen lands of Yoktur. A soul whose great three rings of gates collapsed under the shadows of the Black Serpent. A soul whose parts are being dragged to the other side of the desert, to the temples of the Goddess of War, forced to bow down and accept a new world. The city's future has not yet been written, but perhaps you already know what awaits it in a seemingly unattainable tomorrow?
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Empires of Mirlaey
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HAREYA
In the south. Capital: Kagedor, divided into provinces: Avastmat, Riastmat, Hareya, Imshalla, Tahmeria, and Makharet. Ruled by Emperor Kasstaar Mal'tempar. Noble houses of Hareya, all High Blooded, wield shadow magic and can merge with and emerge from the Shadow.
MAASHAT
In the north. Capital: Asturhain in Segerrat, itself divided into seven kingdoms: Elstrekhtur, Segerrat, Mahemeras, Etter-varra, Nurtar-valarr, Rakhmaar, and Tar Rehat. Ruled by Aurion Ertader.
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Music
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—♫—Shiva in Exile • Viva La Revolucion—♫—
Note: English isn't my first language, I'm sorry if I made a mistake somewhere... If you notice them, you can write about it in the review. I'll be very grateful to you and I'll try to fix the mistakes quickly.
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