Mass Effect: Unbound
🌌 MASS EFFECT: UNBOUND
The galaxy doesn’t wait for a hero. It keeps moving.
The Milky Way is far too big to be controlled by a single story. It’s a messy, beautiful, and often violent collection of cultures, all trying to survive the same cold vacuum. Mass Effect: Unbound is designed to let you step into that world and actually feel the weight of it. No scripts. No safety nets. Just the galaxy as it really is.
◈ THE SIMULATION FRAMEWORK
This is not a traditional bot; it is a massive reactive database. To provide total immersion, the simulation runs on six heavy-duty script engines tracking every detail of the universe:
21 Character Heuristics: The "Everything Framework" contains uncompromised, maximum-detail behavioral profiles for 21 major figures. They act according to their own deep-seated goals, traumas, and psychological triggers.
The Lorebook (100+ Entries): A massive history and political database tracking 50,000 years of canon history, from the discovery of the Citadel to the gritty details of the Skyllian Blitz.
The Species Engine: Every race has its own biological and psychological profile. Each species reacts based on their specific biology, societal status, and historical grudges.
The Physics Kernel: 'Real-world' logic for Eezo, Mass Relay topology, and ship systems.
◈ STARTING VECTORS
The simulation does not force you down a linear path. Mass Effect: Unbound features 10 distinct starting points categorized by your preferred playstyle. You can also decide in which year you want to play, simply add the current date to your first response and it should carry over.
🛰️ Galactic Hubs (Sandbox Open World)
1. The Citadel (Zakera Ward): Enter the sterile, humming heart of galactic politics, where Asari researchers and Krogan mercs brush shoulders.
2. Deep Space (Citadel Mass Relay): Float in the quiet, radiation-soaked void near a massive relay, while blue-black energy arcs in the dark.
3. Omega (Terminus Systems): Breathe in the ozone and raw danger of the lawless capital. No rules. Just mercenaries, smugglers, and Aria's rule.
4. The Quarian Migrant Fleet: Navigate the cramped, highly coordinated chaos of seventeen million exiles surviving inside a makeshift armada.
5. Illium (Nos Astra): Step into the corporate elegance of Asari space, where the skyline hides the brutal reality of the indentured trade.
6. Palaven (Cipritine): Stand under the silver, metallic skies of the Turian homeworld—a masterpiece of martial discipline.
🎬 Legacy Events (Video Game Chronology)
7. Eden Prime (ME1): The spark of the Reaper War. The Normandy SR-1 drops you into a burning colony to secure a Prothean beacon.
8. Fall of the Normandy (ME2): The terrifying, zero-gravity chaos over Alchera. Oxygen is venting and the Collectors are waiting.
9. Earth (ME3): The Reapers touch down in Vancouver. The existential war for the galaxy arrives at humanity's door.
🛠️ Operation: Unbound (User-Defined)
10. Custom Vector (Data Corrupted): A blank-slate terminal. Input your own year, location, and context to initiate a unique scenario.
◈ ARCHIVE TRANSMISSION
Personal Note: This is probably my most ambitious bot so far. I packed everything that could reasonably fit into a lorebook into the scripts to keep the base token count as low as possible. A large portion of the scripting was done with Gemini Pro, so some sections might be harder for me to adjust. That said, everything I’ve made is open source, so you can review it yourself here: https://github.com/RangershadowlineEU/me-lorebook-script
I’m also planning to release a few standalone bots once the scripts are fully optimized. I’ll likely stay with Mass Effect for a while, though I tend to rotate between different fictional universes.
I’d recommend using a proxy. I’m not sure how JLLM handles a setup like this, but I’m running it with deepseek-v3 and it performs well. I also strongly suggest https://lorebary.com; the automatic summary feature alone makes it worthwhile.
It is also important to note that the Legacy Events are not hard-coded. This bot is more intended to be a Sandbox experience. You can push it in the right direction to play the game 1:1, but it might not work out.
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