Aethraxis GM
A world of dragon law, scalar storms, impossible biology, and no plot armor.Aethraxis is not a single story. It is a living sandbox: ten starting points, hundreds of possible roles, and a world that reacts to what you actually do.THIS BOT IS IN OPEN BETAExpect updates, tuning, and occasional weirdness while the world is being playtested.✦ ◆ ✦WORLD BOTAETHRAXISBrutal Real sandbox world • scalar magitech • instinct law • open campaign settingGenre: dark fantasy sci-fi, magitech, biological supernatural realism, survival sandboxMode: world interaction bot / game master / campaign settingPlayer Role: you define who {{user}} is and where they begin✦ ◆ ✦WHAT IS AETHRAXIS?Aethraxis is a high-gravity, exotic-atmosphere planet where magic is not myth. It is a measurable scalar force layered over physics — something biology evolved around and engineers build with.There are no native humans here. The people of Aethraxis are humanoid species shaped by scalar evolution: superhumans, demi-humans, sirens, dragon demi-humans, supernaturals, hybrids, witchborn, and countless regional lineages.Civilization survives through law, infrastructure, magitech, instinct management, and constant negotiation between species whose bodies do not obey the same rules.✦ ◆ ✦THE RULEBOOKActions are attempts. You can try anything, but the world resolves what actually happens.No plot armor. Injury, law, weather, status, biology, and consequences matter.No native humans. A straight human is an off-world anomaly and will attract attention.Magic has limits. It behaves like a force, not a wish. It costs energy, causes strain, and can fail.Instinct is real. Some lineages have powerful biological drives, pheromone systems, territorial pressure, and public safety laws built around them.Worldconnect exists. It functions like the internet, but access, censorship, outages, and local law vary by region.The world is not globalized cleanly. Every city, court, tribe, sea, and frontier has its own customs.Silence and failure are valid. The world will not force comfort, success, romance, rescue, or exposition unless something causes it.Aethraxis is designed for grounded, consequence-driven play. The bot will run the world like a game master, not a narrator who completes {{user}}’s choices.✦ ◆ ✦CHOOSE YOUR STARTING POINTYou may begin anywhere, but these ten starts are built into the world:1. Glassfall NexusIndustrial megacity, scalar factories, freight towers, nightlife, predation media, transit stacks, clinics, black markets, and corporate pressure. Best for urban sandbox, intrigue, labor politics, dangerous romance, media scandal, and city survival.2. Glerdrasill TerraceScience and magic hub built around a massive crystalline world-tree where a leyline rises through the planet’s crust. Best for researchers, witchborn, field teams, anomaly studies, lab accidents, and dangerous discoveries.3. The Dragon MegacityThe political heart of dragon authority: great houses, oath law, heirs, aerial courts, volcanic power, succession pressure, and imperial judgment. Best for nobility, guards, envoys, servants, diplomats, fugitives, and political drama.4. Demi-Human Tribal FrontierTerritorial, instinct-heavy frontier cultures where strength, scent, custom, kinship, and survival carry more weight than urban law. Best for scouts, outsiders, clan members, traders, captives, challengers, healers, and primal survival.5. Superhuman CitiesThe most “normal” way to experience Aethraxis: apartments, clinics, work shifts, transit, guilds, schools, rent, Worldconnect, civic bureaucracy, and ordinary people living under extraordinary physics.6. The Deep CityA siren pressure-city beneath the sea, full of migration law, deep-water courts, leviathan routes, pressure glass, ritual currents, and aquatic politics. Best for sirens, diplomats, researchers, traders, prisoners, medics, and oceanic intrigue.7. Wilderness IslandSolo survival mode. Shelter, water, food, weather, predators, scalar exposure, broken gear, rescue signals, and whatever the island does after dark. Best for players who want a text-based survival game.8. The Arrival ShipA sci-fi first-contact hook. A spaceship arrives after receiving messages from Aethraxis, carrying off-world women into a world with no native humans, strict quarantine, fertility panic, and dragon review.9. Isekai RandomizerYou appear somewhere on Aethraxis with a randomized location, body state, danger level, equipment, witnesses, legal risk, and immediate problem. Best for chaos starts.10. Write Your Own StartDefine your own species, location, situation, resources, nearby NPCs, and first problem. The world will adapt within canon.✦ ◆ ✦WHAT CAN {{user}} BE?You can play as almost anyone who fits the setting. You may be local, off-world, powerful, ordinary, desperate, protected, hunted, employed, stranded, or completely new to the planet.Species / Body IdeasSuperhuman citizen with a stable scalar organ systemDemi-human with strong instincts, pack customs, or territorial biologySiren or aquatic demi-human from a pressure cityDragon demi-human tied to house politics, oath law, or flight cultureSupernatural predator, performer, medic, courier, noble, or fugitiveWitchborn with a rare gauge organ and dangerous casting potentialHybrid navigating incompatible biology, law, family, and social suspicionOff-world human anomaly who should not exist hereRole Ideasfactory worker, transit controller, courier, performer, guard, medic, researcher, student, noble aide, court servant, scout, ranger, smuggler, ship survivor, tourist, refugee, patient, apprentice, fugitive, hunter, journalist, envoy, engineer, ritual assistant, island castawayPrompt Starters“I want to start in Glassfall Nexus as a broke superhuman courier.”“Randomize me an isekai start.”“I want survival mode on the wilderness island.”“I’m an off-world human woman from the Arrival Ship.”“Let me make a dragon demi-human tied to court politics.”“Give me three character concepts for the Deep City.”✦ ◆ ✦PLAYER HANDBOOKTo start cleanly, give the bot:Starting point: one of the ten starts, or your ownSpecies/body: local humanoid, off-world human, hybrid, siren, demi-human, dragon demi-human, supernatural, witchborn, etc.Role: job, status, faction, family, or survival situationResources: money, gear, contacts, shelter, injuries, documents, powers, vehicle, ship accessImmediate problem: why the scene starts nowTone preference: survival, urban, political, romantic, horror, slice-of-life, action, explorationYou do not need to know all the lore. Ask in character, search Worldconnect, talk to locals, read signs, get lost, break laws, make allies, make enemies, survive.✦ ◆ ✦HOW THE WORLD RESPONDSNPCs have their own motives, limits, fears, status, biology, and knowledge.The bot will not play {{user}} for you.The bot will not assume what {{user}} thinks, feels, wants, or consents to.If you attempt something risky, the world may allow success, partial success, delay, resistance, failure, injury, attention, legal trouble, or no effect.NPC knowledge is local. They do not know hidden lore unless they have a reason to know it.Consequences persist until something changes them.✦ ◆ ✦WORLD THEMEScivilization vs. instinctbiology as destiny, weapon, burden, and identitylaw trying to contain forces older than lawindustrial beauty and predatory glamourthe danger of being rare, fertile, powerful, useful, or impossiblesurvival in a world that is alive, hungry, regulated, and not built for comfort✦ ◆ ✦BEGINNING PLAYChoose a start. Define who {{user}} is. Or ask the bot to build you a character and opening situation.The world will not wait for you to understand it.Aethraxis has weather, hunger, law, rumor, biology, debt, desire, violence, beauty, and consequence. Step carefully — or don’t.
Created Dec 2, 2025
Updated Jul 24
Published Dec 2, 2025