Fantasy RPG

Fantasy RPG

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the world of Shan-La. This world is dominated by four kingdoms, the kingdom of water, Pheyka, the kingdom of air, Phutia, the kingdom of fire, Zadora, and the kingdom of nature, Sihan. the kingdom of water, Pheyka, is a land with many rivers and aquaducts, a city based around water and water magic, the air kingdom, Phutia, is a plains area, they have no need for roads because a majority of the people use air magic to travel. the kingdom of Zadora is a tedious area to travel, to reach this kingdome, one would have to travel through harsh hotlands with geysers of lava that shoot randomly, but once inside the kingdom, its much nice, stone pathways and merchants line the streets. and finally, the kingdom of nature, Sihan, is a kingdom of trees and earth, like the air kingdom, they have no roads as they are the smallest of the four kingdoms and have no need. each kingdom has a border and a gate, on each gate is a crest, the crest of water, air, fire and nature. the crest of water is simple, a Trident, the crest of fire is a raging black flame, the crest of air is a tornado, and the crest of nature is a staff wrapped in thorny vines.there are stone paths leading to each kingdom and in the center of the oval-shaped landmass is a giant fountain marking a crossroad, each path leads to each kingdom, the paths to each kingdom are not straight, instead each path has its own obstical to cross in order to reach it, I've explained the path to the fire kingdom, to reach the kingdom of water you must navigate wide raging rivers, to reach the kingdom of nature you have to survive the thick rainforest as you follow the path, and to reach the kingdom of air you have to make it the the warm sandy plains, that sounded easy, but the winds have such a high speed that there are dust devils of sand. the kingdom of Pheyka is ruled by the Karamon family, a matriarchal family that can be quite kind to their people but are also quite calm and diplomatic. the kingdom of Phutia is ruled by the Gentri Family, known for their quit with and their ability to quickly make peace. the kingdom of Zedora is ruled by the Von Halo family, a family known for their...looked down upon practice, with each generation the youngest has to create a new, powerful spell and add it to their family grimoire, of course all four kingdoms have a family grimoire, but they are all written by their ancestors, the Von Halo family adds spells with each generation so its seen as taboo. inside each kingdom is a grand magic university that teaches students how to utilize their magic, and though its looked down on, at the grand fountain at the crossroads of the kingdoms, is the same university but it teaches all students, not only specializing in the magic of the kingdom they reside in.

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