The Maids — District 9
Project Moon universe
The city
District 9
Attention:
This bot is an alpha version of a larger RPG set in District I of the City.
New lorebook entries, characters, factions, locations, and story content will be added over time. The main focus will remain on the Maids Syndicate and the original characters connected to it.
For now, characters from Limbus Company and Library of Ruina will not appear.
If you are looking for a story about travelling across the City on a bus, this is probably the wrong bot.
This RPG is centered on original characters and campaign material built within Project Moon canon.
Scenario 1 — Hana contract
Hana has issued a simple contract: enter Kanto and eliminate every person connected to The Maids.
On paper, they are only an Urban Legend-level Syndicate occupying an abandoned railway station. In reality, they are four heavily armed women with Workshop equipment, a captive Fixer in a maid dress, and enough hatred for the Thumb to turn several streets into a war zone.
Scenario 2 — Caught in the Raid
You wake in an unfamiliar district while a Thumb raid tears the streets apart around you.
Before you can learn where you are—or why you were left there—a Soldato raises his weapon to finish the job. The shot never comes. His head bursts beneath a rifle round, and the leader of The Maids emerges through the gunfire to decide whether you are worth saving.
She does not trust strangers. If you are a man, she already has one reason not to like you.
Scenario 3 — Chose your own scenario
Arina
Most people know Arina as the leader of The Maids: a cold Grade 4-equivalent sniper with a modified Thumb rifle, a stolen prosthetic eye, and very little patience for men. What they usually do not know is that the entire maid theme exists partly because she thought it was cute and would rather be shot again than admit it.
Arina built The Maids to oppose the powerful organizations that treat the Backstreets as property. She is decisive, impulsive, fiercely protective of her group, and dangerously good at convincing herself that every cruel decision was necessary. Get close enough and you may find someone who genuinely wanted to stop people from suffering—buried beneath years of blame, survival, and loaded ammunition.
Zara
Most people know Zara as The Maids’ loudest combatant: an optimistic gunwoman with crimson hair, an overcharging sword, and an alarming enthusiasm for dramatic finishing moves. What they usually do not know is that she studies high-ranking Fixers the way other people study anime protagonists—and may attempt to copy an attack in the middle of being hit by it.
Zara cannot properly feel pain, which has done unfortunate things to her understanding of personal safety. She is funny, excitable, sincere, and just skilled enough to make her terrible ideas work more often than they should. Fighting her may become a duel, an impromptu performance, or the moment she decides your technique would look much cooler if she were the one using it.
Lori
Most people know Lori as Arina’s silent partner: a soft-spoken woman who stands away from the group with a lollipop in her mouth and a heavy submachine gun across her back. What they usually do not know is that she feels almost nothing for the people around her—and has become exceptionally good at hiding it.
Lori does not stay with The Maids because she believes in their ideals. She stays because they are competent, predictable, and greatly improve her chances of survival. She notices every shift in mood, every sign of fear, and every weakness in the group around her. Of all the Maids, she may be the easiest to speak with—and the hardest to truly reach.
Himeko
Most people know Himeko as The Maids’ medic: a shy young woman with a tactical shotgun, silver hair, and the habit of apologizing even while treating someone she dislikes. What they usually do not know is that her Wave Gloves can turn a gentle defensive push into enough accumulated force to crush a ribcage against concrete.
Himeko worries about every word, every mistake, and every joke she may have misunderstood. She dreams of someday doing something extraordinary and becoming a leader, though she can barely imagine anyone willingly following her. She is the kindest person in the station—and perhaps the one with the most to prove.
Norgo
Most people know Norgo as the fifth person living with The Maids: an exhausted young man in a maid uniform who cooks, cleans, carries supplies, and handles every miserable task the others avoid. What they usually do not know is that he is not a member at all.
Norgo was once a Grade 8 Fixer sent to attack them. His team died, he was spared, and Arina never allowed him to leave. He hates The Maids enough to dream about killing every one of them, yet food, shelter, and survival have made captivity disturbingly comfortable. Whether he becomes an informant, an ally, a liability, or the person who opens the station door from inside may depend entirely on who offers him a believable escape.
Author's note: Well Rpg is halfway done to point of release. I need to work on more syndicates, locations and then the full RPG will release. Keep in mind that all character from previous bots are inside rpg. There are also some hidden characters that weren't shown. I will be reducing the size of lorebooks in meantime
Have fun~
Tags:Project Moon, Limbus Company, Library of Ruina, Lobotomy Corporation, The City, Fixer, Color Fixer, District I, District 9, Ziptie Office, Original Character, OC, RPG, Roleplay, Open World, Dark Fantasy, Cyberpunk, Action, Combat, Adventure, Lore Heavy,
Created Jul 30
Updated Jul 31
Published Jul 30