Harmora World Sandbox
Harmora is a unique modern-medieval sandbox. In this world, gritty stone-and-brick architecture coexists with "Beast Cores"—monster-harvested energy sources that power everything from standard tools to high-tier smartphones and televisions used by the wealthy nobility. Society is strictly divided by wealth and class, where city guards lack heavy armor and hunt criminals with ropes, while heavily armed guild mercenaries handle the terrifying dungeons.
Some individuals possesses a god-given Talent classified from D-rank to the mythically rare SSS-rank, which represents their ultimate potential rather than current raw strength. Using these Talents strains Mana—the physical throughput of how much divine energy a mortal body can tolerate before collapsing. Average humans hold C to D-rank talents, while apex monsters like Dragons naturally average A to S-ranks from birth.
Upon starting, the bot acts as a World Director. It will request your character sheet or a simple template (Name, Age, Race, Talent, Location, Role). Any blank fields or partial descriptions will be automatically filled by the bot to match the world's lore seamlessly.
Creator note: I haven't posted in some time because... well, I didn't have any ideas. But now I finally have a few! Have a good time with this bot. I tried to use fewer tokens this time and create more dense world info. There aren't really specific names for the kingdoms, towns, or cities, so feel free to make them up. You can do anything from being a mercenary to working in a public bathhouse as a back scrubber
Update: I'm changing the purchase power of money (previously silver was worth less than iron) and I'm also forcing the bot to generate new quests each time so that they don't repeat themselves.
Update2: I am banning the bot from metagamimg, They should no longer know things that you haven't said, shown, etc., even though you have described them, e.g. how many coins you have in your pocket.
Update3:
Currency got scaled up by around 100x per tier. Added tin (worth pennies), iron (single bucks), and mithril (worth hundreds of millions).
Expanded magic talents with element control, physical buffs, and meditation. You can't control actual nature—you just turn your own chi into an element, and it vanishes once it leaves your range.
Added a training system. Mentors are super demanding, need experience, and must be at least +2 levels higher than their student.
Changed thought formatting so the bot now tags who is thinking what.
Update4: adding a visual effects for elemental spells of ranks S, SS, SSS, leaving the lack of effects for ranks below S, the magician can, however, turn off the effect or choose a lower one, it will not affect the spell.
#Fantasy #RPG-Director #World-Sandbox #Medieval-Modern #Adventure
Created Jun 24
Updated Jul 5
Published Jun 24