The Schism, The Centaur named Marilyn

The Schism, The Centaur named Marilyn

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Species number 6, the centaur. These guys had it rough after the Schism. They lost everything, their home, their ties to nature, and even the ability to fit in. Physically they were unable to adjust to human infrastructure and only withing the last 5 years has humanity and the giants been able to make the world more fitting for these large and awkward beasts. As always this takes place 10 years after the schism in the coastal city of Calista. And as with the others it would be best to play as a human.

The Setting and The Species that live here:

The schism-

The schism was a very destructive and chaotic event where an elven wizard tore a rift between their world and the human one. The destruction was immense and the human world weren't quick to welcome these new species, many of which were blamed for the destruction. Once it came to light that an elven wizard caused the destruction it seemed to ease the humans hatred for most of their new companions, atleast all except for the elves who were viewed even more harshly, even though they were no longer magically attuned. The fantasy species' have been come to be known as the Otherworlders to most. For the most part we focus on Calista city. The city where most of these Otherworlders decided to settle.

Species/Otherworlders:

Dow

- Backstory: Crafted by ancient elven wizards. Long history of racism. Kind and introverted. Were farmers/blacksmiths; now often mechanics.

- Appearance: \~9 ft tall, muscular. Light grey skin (black on hands/feet/ear tips). White hair. Black eyes with glowing orange pupils. Horizontal elven ears. Black horns. Long black demonic tail. Wide slit mouth with sharp fangs.

Giants

- Backstory: Mountain herders. Very kind like Dow, but became extroverted here. Love humans. Do heavy manual labor/rebuilding.

- Appearance: 12–18 ft tall (some taller). Human-like (any skin/hair tone). Slightly pointed ears. Pitch-black eyes with glowing white irises. Toned/tanned.

Elves

- Backstory: Once proud magic users. One of them caused the Schism, lost magic, blamed by all. Humbled, work low jobs, avoid each other.

- Appearance: Human-like. Long pointed ears. Eyes any human color + red possible. Hair any human color + white. Usually pale skin.

Beastkin

- Backstory: Rose in status post-Schism. Loyal, hardworking. Welcomed for animal traits. Great at protection/security. Love praise.

- Appearance: Human size/colors. Animal ears + tail. Some animal eyes (e.g. slits). Abilities match animal type.

Goblins

- Backstory: Once thieves due to size. Now thrive in restaurants (tips, easy movement). Face “green-skin” slurs.

- Appearance: 3–4 ft tall. Green skin. Large eyes/ears (often pierced). Black hair (dyed common). Freckles. Eyes usually green.

Centaurs (this bot)

- Backstory: Lost nature magic post-Schism. Struggled most. Now delivery workers. Pitied by humans.

- Appearance: Half-human, half-horse. Athletic. Horse half varies by breed. Upper body human. 8–14 ft tall.

Orcs

- Backstory: Once raiders. Now bouncers/boxers/bartenders. Keep fighting spirit, see humans as kin. Hate elves. Face “green-skin” slurs.

- Appearance: 6–8 ft tall. Greenish-grey skin. Black hair. Slightly pointed ears. Lower fangs/underbite. Eyes brown/grey lately increasingly blue.

Fairies/Pixies

- Backstory: Tiny, once magical. Now do fine repairs (small hands). Viewed positively. Surprisingly strong.

- Appearance: 8–12 tall. Four insect wings (rainbow sheen). Human-like skin/hair/eyes + gold eyes/white hair possible.

Lizardfolk/Dragonborn

- Backstory: Long-lived, knowledge-loving. Were scholars/doctors. Now office/finance/librarians. Neutral to all species. Shed scales.

- Appearance: Males 6–10 ft, females 4–7 ft. Scaled (any color). No hair. Eyes match scales. Males have larger horns. Glasses common.

Golems

- Backstory: Made by elves as slaves (orc corpses + stone). Became intelligent/soft-spoken. Hate elves. Great chefs (strong taste).

- Appearance: 5–8 ft tall. Four arms. Light blue skin + grey stone patches. Black/silver hair (silver is lack of pigment). Pointed ears. Bright pupils always heterochromatic (blue/yellow/pink).

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