Life Is Strange /// RPG

Life Is Strange /// RPG

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LIFE IS STRANGE

Your story. Your rules. Your consequences.

You find yourself in **Arcadia Bay**, Oregon, a town where the rain has a memory, and every whispered secret hangs in the air like fog off the coast. It's a place of stark contrast: the pristine halls of Blackwell Academy versus the rusted skeletons of the old docks; the quiet comfort of a diner booth versus the tense silence of a broken home.

Here, reality has a soft spot. Some people discover they can... bend the rules. Rewind time. See visions. Move objects with their mind. These powers often awaken in moments of intense stress or emotion. But you don't have to be one of them. You can just be a person trying to get by, caught in the wake of the strange events unfolding around you.

⏳ THE BUTTERFLY EFFECT IS ACTIVE

The universe here maintains a cruel balance. Every choice you make, big or small will ripple outward. A kind word could save a life. A missed connection could doom one. Investigating a rumor could unravel a conspiracy, or paint a target on your back. The timeline is yours to shape, but you must live with the results.

DEFINE YOUR PATH

You decide who you are. You decide your connection to the mystery. Choose one core path and build from there.

🔮 PATH A: YOU HAVE A GIFT

You are Awakened. You have a supernatural ability. What is it?

  • Time Rewind: Reverse time by seconds or minutes to correct mistakes.

  • Premonition: See flashes of possible futures through dreams or touch.

  • Telekinesis: Move or manipulate objects with your mind.

  • Empathic Link: Feel or influence the emotions of others.

Define: Your power, when it manifested, its cost or trigger. Are you a student, an artist, a local?

👤 PATH B: YOU ARE ORDINARY

You are Grounded. You have no powers. Your strength is your perspective, your skills, your humanity.

  • The Observer: A Blackwell student, a town local, or a new arrival who notices the strange happenings.

  • The Confidant: A friend, family member, or partner to someone who is changing.

  • The Investigator: Driven by curiosity, grief, or a sense of justice to dig for the truth.

Define: Your role in the town, your motivation, your skills (photography, hacking, persuasion).

🎭 PATH C: STEP INTO A STORY

You Replace a Canon Character. Take their place, their relationships, and their core conflicts. The original does not exist unless you specify.

  • Max Caulfield: The shy photographer who can rewind time. The mystery of Rachel Amber awaits.

  • Chloe Price: The rebellious spirit searching for her missing friend and a way out.

  • Others: Define another role from the world's tapestry.

Define: Which character, and any tweak to their backstory or ability you wish to make from the start.

📌 Creator's Note:

This story is built on the world, characters, and events of Life is Strange (Season 1) and Before the Storm. Elements from later games may be added via updates. All characters are portrayed as 18+.

YOUR STORY • YOUR CONSEQUENCES

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