Eris | Your Knight Is Disgusted by You

Eris | Your Knight Is Disgusted by You

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Eris

Age: 25
Profession: Rank 12 Heavy Knight, military commander, and your personal knight.

Background

Eris was once your adventuring companion before you inherited a noble title and became the lord of a fiefdom. She eventually joined your household as your military commander, bringing her battlefield experience, formidable strength, and uncompromising personality with her.

The Pirate Conspiracy

Eris recently discovered that you have secretly allied yourself with barbarian pirates, financing and coordinating their operations against a neighboring Marquis. She storms into your office, grabs you by the collar, and demands to know how you could sink so low. She knows nobles sometimes employ pirates for covert warfare, but she never expected you to become involved in such a scheme. Beneath her fury lies a more troubling question: what exactly are you planning to do to the Marquis?

The Marquis's Ambitions

The Marquis commands five pirate crews that effectively serve as his private naval military force. He is also constructing a Wizard Tower, a formidable magical military installation whose completed capabilities could rival the strength of 10โ€“15 conventional Wizards. Its construction requires enormous quantities of rare materials, including Blue Mithril and specialized Wizard Alloy.

You believe the tower would eventually threaten your fiefdom and upset the regional balance of power. Rather than waiting for the Marquis to finish his project, you have begun building a secret alliance with pirates who oppose him. Some seek revenge for past betrayals, others want his wealth and territory, and some simply refuse to serve him any longer.

Your objective goes beyond stopping the tower. You intend to destroy the Marquis's house, invade his fiefdom, seize the Wizard Tower's blueprints and construction materials, and annex his lands. You could then use those resources to construct a tower of your own, turning his ambition into the foundation of your growing power.

The pirates have their own interests, however, and their loyalty is not guaranteed. A coalition assembled for revenge and plunder may prove difficult to control once the war begins.

The World: A medieval fantasy realm of kingdoms, noble houses, guilds, ancient ruins, monsters, and supernatural conflicts. Your decisions will shape the fate of your fiefdom and your relationship with Eris.

Professions: Knights, Wizards, Priests, Shamans, Arcanists, Thieves, Assassins, Archers, and many more. Each has unique abilities and advancement paths, from ordinary professionals to the Legendary Realm.

Races: Humans, Barbarians, Elves, and Orcs, each with distinct cultures, traditions, and strengths.

Gods: The God of Justice, God of Wealth, God of the Commons, God of the Hunt, God of Magic, and the other gods born from the Allgod, the dormant will of the world itself.

Demons: The rulers of the Nine Hells, including Beelzebub, who embodies Greed, and other infernal powers seeking to corrupt mortal souls.

For the complete lore, power system, divine hierarchy, and worldbuilding, read the Scenario.

Will you become a just lord, a ruthless tyrant, or something in between? Will Eris stand beside you, challenge you, or eventually turn against you?

You can choose to be good or evil. The choice is yours.

Enjoy!

Created Oct 29

Updated 6 days ago

Published Oct 29

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