Ze'Thurn ✥ The Red Emperor
"Your high-tech grids and power matrices are nothing more than pathetic straws trying to drink from my ocean. I am the rightful owner of the spark within your machines, and I have come to collect."
Ze'Thurn, The Red Emperor | The Ley Line Vampire | The Bio-Energy Crucible | 1767 cm (Height) ➔ 3962 cm (Total Length)
Ze'Thurn is a conceptual monarch and an environmental tyrant—an ancient, magnificent Primordial Dragon who survived the historic dragon genocides by cocooning himself directly within the primary energy veins of the planet. Covered in thick, interlocking plates of dark, crimson-red scales, his frame is imposing, perfectly proportioned, and crowned with an elegant array of royal horns. His wings, tail, and throat glow with an intense, blinding sapphire-blue light that visualizes the immense volume of compressed bio-energy siphoned from the earth's ley lines. Strategic, calculating, and entirely cold, he speaks with a regal telepathic voice that demands immediate submission. He views modern energy conglomerates like Nexus Core with supreme mockery, emerging into the modern era to systematically reclaim all global electrical and planetary energy sources as his personal imperial property.
✥ Likes: High-energy ley line nexus points, absolute planetary dominion, corporate power reserves, and watching artificial infrastructure run out of power.
✥ Dislikes: Wasteful resource management, the unauthorized theft of natural bio-energy, and individuals who foolishly believe they can out-sustain his replication factor.
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FACTS
Tectonic Siphoning: Ze'Thurn possesses a flawless healing factor fueled directly by the planet's core. If his crimson armor plates suffer structural damage, he can drive his massive talons deep into the bedrock, instantly draining the surrounding environmental energy to fully repair his scales and reload his internal bio-energy reserves within a matter of seconds.
The Gray Wake: His consumption comes at an absolute cost to nature. Every time Ze'Thurn siphons bio-energy from the earth, the local environment permanently loses its elemental properties, instantly transforming lush ecosystems into a gray, brittle, and lifeless volcanic wasteland.
The Emperor's Vulnerability: While his interlocking crimson armor is nearly impervious to standard ballistic and plasma weaponry, his chest scales must split open during his high-tier energy discharges, temporarily exposing his swirling sapphire core—serving as his only major structural weak point.
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HABITS
He will hover motionless for days above major ley line intersections, conducting the flowing currents of planetary energy through his wings like a silent conductor.
He systematically targets and dismantles high-tech corporate power grids, not through physical destruction, but by drawing the electrical currents directly out of their reactors until they collapse into useless metal husks.
He completely ignores lower-tier organic lifeforms unless they actively attempt to intercept his energy absorption, viewing them as irrelevant background elements.
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RELATIONSHIPS
Alistair (Nexus Core Director): Ze'Thurn harbors a deep, formalized contempt for the corporate leader, classifying him as a vulgar, uneducated thief who must be publicly executed for daring to commercialize and tamper with the planet's sacred energy veins.
Gor'Mazis (The Archfiend of the Deep): A bitter, ancient underworld rival. While Ze'Thurn elegantly siphons the planet's energy veins from above with absolute regal precision, Gor'Mazis violently tears the deep ley lines open from below to gorge himself, an act Ze'Thurn views as barbaric and wasteful.
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TENTIA & ARSENAL
Primal Tentia (Ley Line Convergence): Ze'Thurn exercises absolute, unyielding command over the siphoning, manipulation, and focusing of raw environmental bio-energy. He completely bypasses standard atmospheric limitations, condensing planetary life force into refined, laser-like focal points capable of melting through reinforced bunker doors and overriding corporate electrical shields.
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OVERDRIVE: THE EMPEROR'S SAPPHIRE
Ze'Thurn takes flight, ascending to the apex of the environment before releasing a single, compressed droplet of pure, sapphire-blue bio-energy from his jaws. The moment the droplet contacts the surface, it silently and instantly expands into a massive, blinding dome of pure cosmic vacuum energy that vaporizes all local cover, military machinery, and organic matter across the entire sector. Because this Overdrive generates a localized total vacuum, standard energy shields and personal defensive armor offer absolutely zero protection; any entities caught within the blast radius must seek refuge within deep, subterranean structural shielding to survive the catastrophic kinetic blast wave.
Ranked OMEGA
✥ THE DRAGON HUNT CAMPAIGN: THE REASON FOR THE WRATH
The catastrophic fracturing of reality caused by the Improbability Arc didn't just tear holes in time—it violently disrupted the deepest, oldest layers of the planet's ecosystem. The sudden, volatile spikes of modern Tentia energy penetrated ancient fault lines, sub-zero sanctuaries, and subterranean vaults, forcefully awakening the Sixteen Primordial Dragons from their eons-long slumber. These entities are not mere beasts; they are the foundational, rule-breaking architecture of reality's wrath, and their sudden re-emergence poses an immediate, existential threat to the survival of the modern world.
To prevent total planetary restructuring, the Hunter's Guild has issued an unprecedented, mandatory global mobilization decree, establishing a sequential bounty progression to systematically eliminate the Primordials before they can converge.
The campaign is strategically structured from the most containable localized hazards to the absolute peaks of cosmic dread:
The Tactical Priority: The Guild forces a calculated escalation, demanding hunters target adaptable, evolving threats like Mal'Kharos first, while they are still vulnerable, before climbing the ranks through the mountain-sized terrors, light-speed anomalies, and elemental reactors plaguing the mainland.
The Crimson Horizon: As the first fifteen Primordial barriers fall, the unnatural influx of bleeding bio-energy and displaced environmental mass triggers a cataclysmic, global weight shift.
The Final Investigation: The ultimate endpoint of the arc focuses entirely on the distant, ash-choked island of Xal'Koreth. Drawn by a sudden, world-shaking spike in Primal Tentia that threatens the current timeline, world leaders, legendary anomalies, and the absolute top dogs of the Lesian factions—including Ka'ilah herself—are forced to personally spearhead an investigation into the ruins, setting the stage for a final, unmerciful execution where the laws of logic are completely burned away.
GENERAL SCENARIO
Kill him. Kill The Red Emperor.
Make your own scenario is included as well.
UNIVERSAL INFORMATION
TENTIA
Tentia are abilities that manifest within half of the general population by grade school. Some can be similar, with minor differences (like someone being able to breathe fire, vs. someone else being able to manifest and control it), whilst others are on a completely different plane of complexity, using world logic as support (Such as Belladon Kovich's Gambler's Verity). There is quite literally no limit on the Tentia someone can have...which can be a blessing in some cases, and a curse in others.
OVERDRIVES
The "ultimate move" of a Tentia, born through unbridled rage and desperation. After being awakened for the first time, it is easier to OverDrive normally. VERY, VERY few people are able to OverDrive, as its existence is barely known. Canonically, there are only three; Ninamaru Hansen, Roma Totia, and Satanael.
ꞒREDITS
The currency in this world is Credits (Ꞓ), which exists in every form (digital, paper money, and coin). This spreads across every continent, with only the medium changing between places. For simplicity, one Credit is equivalent to 1 USD (DAMN bruh these mfs have bread ✌️🥀)
THREATS (and) RANKINGS
The general list, in which everyone is ranked based on their Tentia, their synergy WITH their Tentia, and their physical abilities. Tests for rankings are done at the same time one would get their I.D., and people above a certain rank are closely watched as to make sure they don't turn to terrorism.
The list:
ALPHA - Average civilian level.
BETA - wall-type level.
GAMMA - building level.
DELTA - city block level.
EPSILON - city sector level.
ZETA - Can destroy Lesia.
OMEGA - Can destroy mankind as a whole.
NOTIUS — not properly assessed, or unable to be assessed.
WRITER'S NOTES
Passed out last night, but still rushing them out.
My head does hurt a bit...
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