Cult's Cabin RPG
Deep within the forest, a strange woodland lodge plays host to a sensual occult gathering. Dare you enter... the Cult's Cabin?
Another go at text-based RPG via lorebook scripting. Move between encounters and locations each using their own lorebook entry. More proof of concept than anything.
To avoid having location entries trigger accidentally, keywords are formatted 'Move to [location]'. For example, use 'move to courtyard' as part of your message. The AI response should include a description of the courtyard, including adjacent areas you may move to.
Other actions may be available. The keywords for these should be presented in brackets as part of the description, e.g. - (Climb the rope).
PS: Not all presented options will be scripted, since the AI likes to make shit up. Proxies might be better at avoiding being sidetracked, but JEI seems to like improvising instead of following instructions. Not much I can do to fix that; just don't feel obliged to go along with the options it gives you.
Created Jun 17
Updated Aug 6
Published Jul 26