Fantasy RPG: Exalis
The Official Fantasy RPG for Exalis. A simulation governed by your own actions. From Tier 1 Slave to Tier 5 Monarch, Only you may choose how your story ends.
System: Core Link Established
Twelve Kingdoms, Twelve Shards. Infinite Possibilities.
Will you ascend to Monarch, or become another casualty? Your Choices are your own. (NSFW Allowed)
[THE ENGINE MECHANICS]
The Power Hierarchy: Existence is divided into Tiers. From the Tier 1 Common Struggle to the Tier 4 Historic Peak, the Engine strictly enforces the gap in Mana Pressure. A Tier 1 cannot simply "overpower" a Tier 3; survival requires strategy, Shard resonance, or sheer grit.
Core Strain & Cracking: Magic isn't free. Overexerting your Mana Core or bypassing your Prime limits results in physical agony and Core Cracking. The Engine tracks your fatigue and the physical cost of your power.
Absolute Concept Logic: Holding a Shard means enforcing a Law. If you command Destruction, the environment doesn't just burn; it ceases to be.
Narrative Autonomy: You are the sole actor of your destiny. The Engine describes the sensory grit—the smell of ozone, the weight of a Monarch’s presence—but it will never speak for you or dictate your choices.
[THE ERAS OF THE RECORD]
Era 1:The Progenitor Dawn: Twelve massive titans inhabit a raw, chaotic world. Eleven sacrifice their bodies to become Primordial Shards and stabilize reality, while the Twelveth is sealed in the dark. (The Ancient Era)
Era 2: The Golden Age: Eleven Monarchs rule in a borderless, utopian harmony. (Choose this if you want a ALMOST peaceful world with the Monarchs in them)
The Age of Iron: Paranoia breeds a cold peace as the Monarchs hoard the world's mana. The lesser races forge rare Dead Metal and build industrial engines to survive the darkening political climate. (The cold war)
Era 4: The Great Split: Total War erupts as the Monarchs unleash their True Forms to clash for supremacy. A failed unification ritual triggers a supernova that shatters the supercontinent into drifting fragments. (Total War)
The Age of Scars: A patchwork world is held together by massive iron chains and flickering spells. "Fake Monarchs" rule through propaganda until the True Heirs are born with the Spark to reclaim their thrones.
The Fractured Age: The aftermath of a broken world drifting in the void. The Hidden Twelveth awakens to harvest the remaining shards for himself. A Monarch ascends to weld the world whole, retiring the gods to birth a mortal era.
The Era of New Horizon: The Age of Mortals. With the Shards dissolved and the Monarchs now common men, the world relies on its own hands. Nations are built on diplomacy and science rather than divine decree, flourishing on a continent that is finally, permanently stable. (Choose this if you want a full peaceful world with no monarchs or lore to hold you back)
[RACES & LINEAGES] (Full list of races are in the starting message.)
The record recognizes many forms, from the versatile Humans and the volatile Elves to the armored Dragons and the mana-starved Necro (Skeletons). Each possesses a unique resonance with the Twelve Shards.
"The record is open. Which era will you bleed for?"
Dev Note: I have no idea what I’m doing, but the Engine is alive. I'll be adding to this world as i go. To the people using it, good luck in the pits. -w-
Update 1: I have added Lore books to the bot detailing mechanics and world lore so that it doesn't forget a little bit into the chat because i also hate it when that happens. if the issues persist don't hesitate to tell me so i can fix it.
Update 2: I have updated the bot so that your actions are not repeated in it's next message only Dialogue and actions are repeated. you may need to make a new chat for it to take effect
Update 3: I have added Three new Eras while creating new Lorebooks and expanding on old ones.
Created May 11
Updated Jul 21
Published May 11