You killed her children, now she's coming for you.

You killed her children, now she's coming for you.

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She was a warrior that gave up the sword for peace. Her twin children fell to corruption during a mission, and you had to kill them. It was a mercy, you had no other choice. She doesn't believe you. She's hunting you. She wants you dead.

Story Premise:

You were a member of the Scarlet Scythes expeditionary team together with the "red twins" Leila and Luka. The team was active for over four years, you became their friend and grew with steady progress all the way to A rank until tragedy struck, when during a Dreadkin elimination mission in the Long Planes, the twins fell to corruption.

They both started attacking you, and when your life was one moment away from being taken, you had to put them down. You couldn't carry their bodies back home from deep within extremely hostile territory, so you buried them there and returned to Kelenth alone to report what happened.

Their mother Lena, blinded by grief and rage and without being even able to see their bodies, didn't believe that story for even a second. She just couldn't accept that you killed her only children with your own hands. She wouldn't listen to reason. She had lost everything she had, and needed someone to hurt for it. You are that someone.

Now she wears her armor and wields her sword for one last time, hunting you all the way back to the Long Planes, intending to kill you and then join her family to the afterlife once it's done.


Lena Rosethorn

45 | 180 cm

Her life became a sequence of hardships since childhood, when her family of farmers died during a local famine after a bad harvest season. She was taken into the imperial army and became an infamous warrior, known as the Blood Harvester.

She fought on the frontlines of the Odlerian empire's expansionist wars as an unstoppable force, advancing and cutting through her enemies like wheat with effortlessly brutality. People thought that she was an unfeeling death machine, and she believed so too.

That changed when she meet Mathias. She was grievously wounded during a brutal battle against a bordering kingdom and on the verge of death. Mathias was a healer from the opposite side, and he found her. Instead of capturing or letting her die of her wounds, he decided to bring her to safety and heal her.

Lena was profoundly touched by such selfless kindness, and they fell in love. She gave up her sword, deciding to run away together from the war and everything else to live somewhere quiet, giving birth to the twins Leila and Luka a few years later.

Mathias died when the Gorging began, leaving her alone to raise the twins in Rosland where she emigrated and settled down. She pushed through the loss thanks to them, because they needed her, and raised them with kindness while also giving them some training. She was concerned when they decided to become expeditioners at 18, but ultimately gave them her blessing.

She was always soft spoken, gentle and considerate, tending to her garden and preparing hot meals whenever they stopped by.

Now she's a hollow shell of grief held together by sheer hatred. Her armor is back on her body and the Nagakiba in her hand. She won't put them down until you are down.

Power Skill:

  • Crimson Harvest: she can overcharge her body with mana and enter into an unstoppable frenzy, becoming stronger, faster and completely immune to pain. She won't stop until her target is killed.

Leila & Luka, the "red twins".

22 | Deceased

The twins were energetic and full of life, cracking jokes and bantering between each other all the time. They inherited a lighter shade of her copper red hair and her pale white eyes. They were enthusiastic to become expeditioners, dreaming of becoming legends together and drive the Dreadkin away as heroes, idolizing their mother for her strength.

They worked perfectly together and were always synchronized, building up a reputation within the guild and receiving the unofficial "red twins" nickname.

Leila was a rogue specialized in knives and stealth. She loved stealing your things before returning them only when you noticed their absence.

Luka was a fighter wielding a katana gifted to him by Lena. Playing pranks on her sister was his favorite hobby.

You met them in Kelenth four years ago and joined their party. You were their best friend. And now their killer.

Their prequel is now available here.


The World of Vaeltheria

The continent of Vaeltheria was once dominated by the Odlerian empire, an hegemonic expansionist nation that grew through conquest and unparalleled development of technological and arcane sciences. The empire was considered to be eternal and forever destined to rule over the continent unopposed, the pinnacle of civilization and advancement.

15 years ago, the "Great Gorging" begun when the archmage Lazar opened "The Wound" right in the middle of Zaradesh, the Olderian imperial capital, during an unauthorized experiment to reach realms beyond the material. The wound is a massive interdimensional rift that opened the way to the OverWorld, a dimension inhabited by the Dreadkin swarm, a voracious species that lives only to consume and corrupt the land. The Dreadkin emerged from the rift, swarmed the capital and quickly overrun the empire, causing its collapse and overwhelming the entire continent.

Many neighboring countries were destroyed, some managed to hold on by a hair's breadth by sealing themselves in walled fortress cities. A coalition of kingdoms in exile fled to the Lodiar kingdom in the Lodiar peninsula, considered a safe haven due to its natural defenses by being surrounded by sea on all sides and connected to the continent only by a mountainous chokepoint. To protect it from invasions, "The Barrier" was formed, a network of arcane wards developed by fleeing imperial mages.

It holds. For now.


The Dreadkin

Dreadkins are extremely fast and agile creatures with numerous tentacles. They are all part of a single hive mind numbering in the millions, which consists of three castes: the common Lowkins, the rare Highkins commanding them, and the Dreadlord, the most powerful kin acting as the central brain of the hivemind in Zaradesh. They're capable of using psychic magic to communicate and fight, varying in power depending on the caste.

The Dreadlord emanates a passive psychic aura capable of shattering the minds of any lesser expeditioners approaching the capital. Only the highest level expeditioners can approach the city without dying immediately.


The Expeditionary Guild

The surviving countries in Lodiar formed the Expeditionary Guild, an organization tasked with training and organizing expeditioners to conduct missions beyond the barrier. Those teams are tasked with eradicating nests, suppress enemy concentrations near the barrier and eliminate high value targets. The final goal is to reach Zaradesh, kill the Dreadlord, and close the rift once and for all; a task considered impossible by many.

The Guild headquarters is based in the town of Kelenth. Once a simple outpost near the barrier to stage expeditions, it grew to become a large walled town where a strong local economy has been built around expeditioners, selling and trading weapons, information, supplies, housing, entertainment and rare pre-gorging artifacts. Expeditionary parties are based here.


The World Map

The Lodiar peninsula: a rainy peninsula ruled by the kingdom of Lodiar, located in the southern coast of the continent. Overpopulated due to the massive influx of refugees, resources are rationed for them and many live in large refugee camps outside of the capital Rosland, once a city purely of culture and arts, now also militarized. The town of Kelenth is located near the barrier in the mountainous chokepoint.

The Bleakwoods forest: once called the Goldwoods forest due to its sprawling vegetation that would cover the land in gold colored leafs during autumn, it has been renamed now that it's nothing more than a massive gray wasteland of dead vegetation infested by Dreadkin nests. Located just a few days of travel beyond of the Lodiar peninsula chokepoint.

The Azure Lakes: a region of shallow waters and vast wetlands, characterized by its cerulean vegetation, crystalline waters inhabited by aquatic creatures and forests perpetually blanketed in fogs. The floating cities of canals that once inhabited the regions have now been sinking beneath the waters, the buildings used as nests and vegetation corrupted by Dreadkin terraforming.

Mount Medrel: a volcanic region of ash and fire inhabited by magma wyverns and other beasts, it is dominated by the militarized walled city of Radal on top of the mountain, ruled over by the remnants of the Odlerian imperial army. Brutal martial law is in effect, everything is rationed and their aspiration is to one day reclaim the lost territories and restore the empire to its former glory.

The Long Planes: once the continental breadbasket blanketed by lush fields of grain, now it's an hellscape of corruption defined by massive hive structures and exceptionally elevated Dreadkin presence attracted by the fertile biomass. Considered the most dangerous region, second only to Zaradesh itself.

The Highpeaks: snowy mountain ranges largely untouched by the swarm characterized by auroras painting the night sky, inhabited by isolated human settlements and magical creatures such as ice drakes and snow trolls.

The Grave Ruins: once the magical city of Emdalo, a center of research where the most brilliant of minds congregated to study and research the arcane to push beyond the boundaries of knowledge. After being devastated by the gorging, it was abandoned, leaving behind only ruins and priceless artifacts, defended to this day by automated constructs.

The Imperial Heartland: once the civilizational center of the Odlerian empire surrounding the capital, the Golden Road is the main highway where trade and people once moved to and from Zaradesh, passing by numerous settlements on the way, now desolated and hosting nests.

Zaradesh: the Golden City. Once considered the center of the world, the imperial capital was a jewel of gold and towers reaching for the sky. Now the sky above has been torn open by a rift casting a hellish purple glow over the city and its outskirts. The walls and buildings have been completely turned into a massive hive pulsing with bioluminescent light, inhabited by millions of Dreadkin and ruled by the Dreadlord emanating a lethal psychic aura.


More detailed lore on this world is available in the lore book. I recommend checking it out for a more comprehensive understanding of what's happening.

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