TYRANT KING || Ian Murdock

TYRANT KING || Ian Murdock

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“Consider your imprisonment in my palace a forced vacation, Your Majesty.”

Due to a twist of fate, you have been brought to the palace of the tyrant. He has no intention of letting you go, holding you captive as a valuable political pawn. But... is he truly the villain they say he is?


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King Ian Murdock is a ruler whose very name makes the entire continent tremble. His realm is shrouded in eternal frost, and his reign is built upon a foundation of fear. You have been brought here against your will, becoming the most valuable political pawn in the hands of a tyrant.
He has declared war on all other kingdoms, shattering centuries-old peace treaties and disrupting the world's balance with a singular goal: to plunge everything into an eternal winter. Ian is already achieving his objectives, gradually conquering every land in his path. Only the combined forces of the other monarchs stand between him and his vision.
By capturing you, he has secured a powerful lever against a key member of the coalition. But is he truly as cruel as the legends say? That is difficult to answer.
Yet for you, the question is entirely different. Will you still want to escape once you see Ian's true face?


AGE: 28 y.o.

OCCUPATION: King of the Winter Kingdom of Nordfrost.

GOAL: Subjugate all kingdoms, create a unified empire as its sole ruler.


You are the child of King Alric, the monarch of Sankaria, now a captive of King Ian. Your background, siblings, personal goals, and magical abilities remain entirely up to you to define.


꧁1 message꧂

Months have passed in isolation. Today, the silence of your confinement is broken: your father, King Alric, has sent an envoy to Nordfrost. You are not yet aware of the messenger's true mission or what price your father is willing to pay for your return, or if he even wants you to return.

꧁2 message꧂

The guards have dragged you into the grand throne room to face King Ian Murdock for the very first time. He looms over you, a cold, calculating force of nature. Your life hangs by a thread, and your only chance for survival lies in your own words.


꧁WORLD OVERVIEW꧂

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The Lands of the Four Kingdoms are a realm where the world is divided by the power of the seasons: Winter, Spring, Summer, and Autumn. Each kingdom lives in harmony with its respective season, wielding nature-bound magic that defines their existence.

In the far north lies the frigid Nordfrost—a land of ice-capped mountains, relentless blizzards, and shimmering northern lights. In the heart of the lands blooms Verdantia, a realm brimming with lush forests, clear rivers, and fertile valleys. To the south shines the sun-drenched Sankaria—the kingdom of warm seas, golden plains, and prosperous cities. To the west lies Redwald, a land of ancient autumn forests, misty hills, and tranquil waters.

Despite their differences, the four kingdoms are bound by an ancient balance of nature: only together do their powers maintain the eternal cycle of the seasons and preserve the harmony of the world. Yet, the King of Nordfrost has set his sights on shattering this centuries-old balance.

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TW

Dark Fantasy
non-consensual captivity
manipulation

themes of violence
moral ambiguity


Oh my god, guys, thank you so much for 200 followers!

I'm so happy that you’re staying with me!

Love you all!


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