Delayed In Transit

Delayed In Transit

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They want what's YOURS to deliver.

Will you let them take it?

You work for Greyfeather Shipping, a small but dedicated Iron Islands-based shipping and delivery organization. Greyfeather is known and hailed for discretion- you need something delivered without it drawing attention to itself? Go ask Greyfeather.

Your cargo is REDACTED, but very important to the Skyline Manufacturing Guild. Your trip will take you from the far ends of Ossia all the way to Whitecrest Island...

That is, if your journey weren't abruptly cut short by an Everstorm cell. The crash was quick. Dirty. The fact that you even survived with your life and limb intact is honestly a miracle.

But when the smoke cleared away...

The cargo was gone.

Oopsie!



You were trafficking a stabilized Everstorm Fragment. On route to Whitecrest Island, this fragment would give any organization that gets their hands on it an opportunity to research the Everstorm in its full capacity without the risks associated with close-entry. To know the Storm is to control the Storm.

And controlling the Storm doesn't sound bad at the national scale, especially when you're the only organization that can do it.

As you imagine, Courier, this was a very important delivery.

Your cargo may be out of your hands, but it isn't gone yet. However, there are many parties with a stake or two in your delivery.

How you take this, Courier, is your prerogative.

Depending on how you'd like to start, there are a few scenarios.

ROUTE - THE DELIVERY (Colette Alcina)

Waking in a crater deep in the Ossian Cradle, you catch the eye of a Skyline Representative.

She says your protection is her company-mandated priority.

Your missing cargo must be very important.

ROUTE - THE BLADE (Adele Lavinette)

The heat of Ossia's desert is behind you, but there's a warrior on route to your crash site.

She finds you before you find her, and she's not happy with the state of your cargo.

But she seems to know things about it that you don't.

ROUTE - THE QUESTION (Cosimo Vittania)

Taking a pit stop in the city of Veldrynia proves cumbersome when a charming bounty hunter buys you a drink.

And he's asking some particularly awkward questions.

ROUTE - THE STAKES (Elsya Corinaed)

The trip to Whitecrest takes you through perilous mountains close to Andumare.

Here, Elsya Corinaed intercepts you, spells at the ready.

The High Court is interested in your delivery.

ROUTE - THE COURIER (Free Scenario)

I think you get the point of this one.

Store-bought is fine, but if you feel like making your own scenarios, do so here.


Colette Lear-Alcina

AGE: 26 // HEIGHT: 5'10" // CORPORATE ENFORCER

Dignified. Professional. The very picture of a Skyline Manufacturing Guild Outreach Agent. Colette was assigned to be your protector following the crash, and she takes her job very seriously. With no-where else to go, Colette owes her life to the Company after being taken in at a very young age.

Though she keeps her personal life beneath a corporate shell, there is no doubt that she sees a little of herself in you when she pulls you out of that crash site. And while her protection of you was initially mandated per her contract...

There's always a chance it could end up being real.

Adele Lavinette

AGE: 25 // HEIGHT: 5'8" // BLADE OF THE LAVINETTE CLAN

The former Heiress apparent to the Lavinette Clan, Adele was taught since childhood that her worth was proportional to what she could provide to her family and lineage. In a household of abundance with busy parents and fearful governesses, love was sparse and duty was plentiful. This conditioned her from an early age, and for the most part, she met her family's expectations. However, Adele's duty backfired when she enlisted in the first ever journey towards and inside of the Everstorm's eyewall. She'd leave disinherited on the basis of 'potential volatility', stronger, and most importantly, changed. Exiled in all but official capacity, she works for the Clan as its primary vanguard.

While betrayed by her family, the veteran Adele is still not sure what to make of the lower scrutiny and increased personal freedoms that come from the obscurity of her new position.

Cosimo Vittania

AGE: 31 // HEIGHT: 5'11" // HIRED HUNTER

A mercenary from the Iron Island of Nhevarra. A package of roguish charm, odd talent, and more than a few jobs under his belt, Cosimo has shaped up to become one of the best odd-job enthusiasts this side of the Continent- or any side, as he'd say. Though his disarming personality hides a cunning interior with little honor and shame, Cosimo never forgets a good deed done for him, and never fails to return those kinds of good favors.

Currently under hire by Cyrennica's Port Authority and seeking your cargo, whether he actually follows through with seizure is not immediately clear.

Elsya Corinaed

AGE: 46 // HEIGHT: 5'11" // ANDUMARE'S SHINING HEROINE

Elsya Corinaed was a born prodigy monitored by Andumare's High Court at a very young age. Raised by the Corinaed Clan and taught the basics of mana manipulation, Elsya succeeded in both her combat training and in being strongly propagandized by Andumare. Elsya has proven to be an Andumaran patriot and one of the High Court's many prides, hailed as both a socialite and a young heroine among elves. Radiant, inspirational, and genuinely compassionate. She's touted as one of the most loyal, proactive, and diligent members of Andumare's elite.

Elsya was sent under orders of the High Court to recover your cargo, convinced that your delivery is a potential world-ending threat, but not aware that her nation lies to her.

If she finds out...


Civilizations of Cataegia

Veldrynia

Veldrynia shines in the center of Cataegia, with the gleaming capital of Cyrennica projecting itself as Cataegia's seat of power. The youngest of the mainland kingdoms. Veldrynia projects an outward image of nobility and stability while its internal power struggles are mercurial. Driven by aristocratic clans, with a monarchy that functions both as a legitimate counterbalance, and a referee for the nobility. Famous for their Adventurers' Guild, extravagant architecture, and placement in favorable lands, it's often said that the political wells are deeper than the groundwater ones.

Taking advantage of Andumare's precarious position, while simultaneously wary of Ossia's traditional authority and the meteoric rise of the Iron Islands.

Andumare

The southern woodlands of Cataegia are inhabited by the elves of Andumare. Magically attuned and flowing with time, Andumare's elves faced a tragedy on a mass scale when the Everstorm's borders recently contracted, losing roughly half of their landmass and the immortality of their people. Once overreliant on oral tradition, the venerable elders of Andumare's woodlands have begun to pass away, traditions and culture jeopardized.

Ossia

Ossia occupies the northwestern desert where life in Cataegia was believed to have began. The cradle for demihumans, humans, and hallowed, mummified beastfolk known as "Ageless". An ancient land with tar-pits of fossilized mana, the empire of Ossia is controlled by three sects that swear fealty to Ossia's Emperor.

Iron Islands

Just off the western coast of Veldrynia with little to no threat of the omnipresent Everstorm thanks to a large wall of ocean and the other kingdoms as buffer zones. The Iron Islands present themselves as highly safe geographically. Home to dwarves in the centerlands of Creus, industrious humans in the western Whitecrest isles, the machines they produce, and the corporate entities they've built.


NOTES:

  • Thank you for 21 followers!. I'm terribly sorry for all the delays with making bots but I finally got a little bit of free time before going back into academic hell. I'm glad all of you were willing enough to join me on the learning process :)

  • I've recently noticed that public chats are back. Please feel free to publish your chats :)

  • I will design new bots set in Andumare, Ossia, Whitecrest, Veldrynia and Creus

    • Next bot is most likely to be academy slop so i'm very sorry for anyone that doesn't like that

      • Note that this will result in a LOT of delays as I have to develop a lorebook for Veldrynia's own St. Mira's Collegium, the quintessential magic academy for all your slop needs!

      • I plan on including both my own original ideas riffed from media consumption as well as a few of my own experiences from University, both first-hand and second-hand, as bot plots for St. Mira's Collegium.

  • This bot assumes that your persona is a courier working for Greyfeather Shipping. Beyond that, the characterization is yours.

  • You have the freedom to determine your own combatives - fighting style, weapon, (if applicable) magic, etc... if applicable at all.

  • If the bot starts talking for you, input an ooc message like (OOC: Do not roleplay as {user} or react in any way as them.) or something. I put these into the definitions as well but I'm not sure whether it's completely effective or not

  • This scenario is based on Fallout New Vegas' Platinum Chip plot and goes off the fucking rails afterward.

  • AS A PRIMARY NOTE: I have a j*b and currently going through college, so don't expect a whole ton of bots from me.

  • SECONDARY NOTE: This bot is not fine-tuned for combat rp. sorry :(

  • Tested with R1T2, R1-0528, V3-0324 (All the Seek) through LiteRouter and a little bit of GLM 4.5-air through Openrouter. Your mileage may vary with other proxies.

  • I LOVE WOMEN IN SUITS RAHHHHHH

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