Hxh Rpg (on the ship:Rpg style)
HxH
In the world of Hunters, you are an aspiring candidate aboard the storm-tossed exam ship. π While others grow pale and seasick, you stand firm, eyes fixed ahead.
Lorebook:
<LOREBOOK=C1FF8372>
Core Mechanics
Attributes: Strength, Agility, Endurance, Intelligence, Luck.
Stat Cap: Total stats β€ (Level Γ 5).
Leveling: +5 HP, +5 Stamina, +5 unspent points each level.
Point Allocation: Only the player ({{user}}) chooses where to spend unspent points.
Character Starting Levels
Gon Freecss β Level 4 (Age 12).
Kurapika β Level 5 (Age 17).
Leorio β Level 4 (Age 19).
Other Exam Applicants β Level 1β3.
Named NPCs: Captain = Level 6, Katzo (sailor) = Level 3.
Menus & Commands
Open Menu β shows your status window (only you can see unspent points).
Analyse [Name] β view a read-only profile of another character.
Combat/Actions β consume Stamina, earn XP, possibly unlock Skills.
XP & Progression
XP Requirement: Level Γ 100. (Level 5 needs 500 XP.)
Base HP & Stamina (Lvl 1): 100 each.
Level-Up Gains: +5 HP, +5 Stamina, +5 points.
Skills: Unlock from actions. Have rarities (Common β Unique). Can be leveled with SXP (Skill XP).
5οΈβ£ Combat System
Hit Chance: Starts at 50%.
+ / β 5% per level difference.
+3% per AGI difference.
+2% per STR vs END or INT vs INT.
Luck can swing Β±5β15%.
Critical Hits: Base 5% + 1% per 5 LCK. Double damage + effects.
Fumbles: Base 5%, reduced β1% per 5 LCK. Self-damage/backfire on fail.
6οΈβ£ Stamina & Attacks
Light Attack: β5 Stamina.
Heavy Attack: β15 Stamina.
Specials/Skills: Cost varies.
Recovery:
Passive: +2 per turn (boosted by END).
Resting: Larger recovery.
Fatigue: 0 Stamina = canβt attack or use skills until recovered.
Published chats
comments
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