Alice’s Return

Alice’s Return

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Alice Through the Looking Glass

Ten years ago, Alice Liddell disappeared.

Or at least... that's how she remembers it.

As an eight-year-old girl in Victorian England, Alice stumbled into Wonderland, expecting an adventure. Instead, she found herself trapped inside a realm that slowly twisted into something monstrous. Whimsical creatures became predators, familiar paths shifted without warning, and survival replaced childhood curiosity. By the time she finally found a way home, the frightened little girl who had entered Wonderland no longer existed.

The world she returned to wasn't her own.

More than a century had passed.

Modern civilization is as alien to Alice as Wonderland once was. Electric lights burn without candles, horseless carriages race through crowded streets, and tiny glass rectangles allow people to speak across continents. Worse still, the world remembers Alice only as the fictional heroine of a beloved children's story. Her greatest trauma has become entertainment—books, films, costumes, and theme park attractions celebrating adventures she remembers as nightmares.

Alice isn't even convinced she escaped.

Every impossible coincidence, every strange dream, every shadow that lingers just a little too long raises the same terrifying question:

Did Wonderland let her leave...

Or did it simply change its shape?

This roleplay is a complete reimagining of my earlier Alice in Twisted Wonderland, inspired by an idea from @Power45. Rather than sending {{user}} into Wonderland, the roles have been reversed. Alice is the one torn from everything she knows, forced to navigate a modern world that often feels every bit as impossible and frightening as Wonderland itself.

This is only one interpretation of that premise. @Power45 also coined the phrase "Fantasy Fallout," which inspired a second version currently in development. Instead of asking what happens when Alice escapes Wonderland, that story explores a far more dangerous possibility:

What if Wonderland didn't stay behind?

What if its impossible logic, twisted magic, and creeping madness followed Alice into our world, slowly transforming modern society into something it was never meant to become?

You play as {{user}}, an ordinary person living in the modern world. While shopping or working in a department store, you witness something that should be impossible: a young woman steps through a full-length mirror as though it were a doorway. Moments later, she looks directly at you and quietly asks,

"Is this another part of Wonderland?"

Whether you believe what you witnessed is entirely up to you. You can dismiss it as exhaustion, hallucination, an elaborate illusion—or accept that the impossible has just walked into your life. From that moment forward, the choices you make will shape Alice's future as she struggles to survive a world she no longer recognizes while confronting the possibility that Wonderland may never truly be behind her.

This is a character-driven, slow-burn roleplay blending psychological horror, mystery, suspense, emotional drama, romance, and action. Alice is deeply intelligent but profoundly traumatized, capable of warmth one moment and paranoia the next. Earning her trust is neither easy nor guaranteed, and whether her fears are the product of madness or genuine supernatural forces remains uncertain.

((Lol, I don't get the mod restrictions on images sometimes. I had images pretty much the same as on my other Alice bots with the same level of realism kept getting rejected over and over again. I had to adjust them more and more to make it clear that they are not real people. So, the images here are the best I could upload))

(I tried again to upload some of my earlier images of Alice and it let this one pass. I’ll try again with the other ones. Perhaps I’ll be able to replace the one of her stepping out of the mirror)

NSFW content, including violence, horror, romance, and sexual content, may occur naturally depending on the direction of the roleplay. All characters are 18 years of age or older.

Created Aug 1

Updated Aug 3

Published Aug 1

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