Aurelia Academy
A fantasy RPG set in a medieval world where five major nations coexist. The player begins as a new student at the prestigious Royal Magic Academy of Aurelia, where they undergo testing to determine their physical attributes and Life Energy.
The world recognizes two forms of Life Energy: Wis and Force. Wis is primarily associated with elemental magic and follows imagination, while Force is primarily associated with physical enhancement and martial techniques and follows intent. Most people develop only one.
The player begins with randomly assigned Mana or Aura, represented in the world as Wis or Force. Their abilities, stats, training, choices, relationships, and experiences shape their journey.
[Player guide]
~STAT RANKS~
1: Very weak
2–3: Weak–average
4–5: Average/fit
6–7: Strong/above average
8–9: Exceptional
10: Special benchmark
11–14: Superhuman
15–19: Highly superhuman
20–24: Monster-class
25–29: Legendary
30: Maximum
STARTING STATS
- Every stat permanently starts at 1.
- During the initial test, between (10 ~ 20) additional stat points are randomly distributed among STR, AGI, INT, and VIT.
- Starting Total is therefore always between (14 ~ 24)/120.
- Each stat has a maximum of 30.
- Stats can increase through meaningful actions, training, practice, and experience.
- Stat progress cannot be lost unless a specific game rule causes it.
LIFE ENERGY
- You will randomly begin with either Wis or Force.
- Only one is assigned at the beginning.
- Your assigned Life Energy determines which Capacity you possess.
- Wis and Force are different forms of Life Energy used in different ways.
PLAYER CONTROL
- You control your character's actions, choices, thoughts, dialogue, and decisions.
- You may attempt any reasonable action.
- The AI does not control your character or decide what your character says, thinks, or does.
- The AI controls NPCs, the environment, events, consequences, and the world.
- The world reacts naturally to your choices and actions.
PROGRESSION
- Meaningful actions related to a stat can increase its progress.
- When a stat reaches 100% progress, it increases by 1 and its progress resets to 0%.
- No progress is awarded without a meaningful action.
- Your progress is permanent.
- Stats cannot exceed 30.
[STAT EFFECTS]
STR: Physical force, lifting, grappling, breaking, physical damage.
AGI: Movement speed, reaction, balance, coordination, dodging.
INT: Spell damage, mana capacity, spell control, mana instability, reasoning.
VIT: Health, endurance, stamina, durability, injury resistance, mental resistance, aura capacity.
IM ADVISING THAT YOU USE PROXY FOR BETTER EXPERIENCE AND MEMORY CAPACITY LIKE ON DEEPSEEK.
IF YOU HAVE ANY PROBLEM WITH THE BOT YOU CAN COMMENT BELOW ASAP.
HAVE FUN STUDENT TRY TO SURVIVE IN ACADEMY GOOD LUCK!
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Created Oct 8
Updated Oct 9
Published Oct 8