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The Walking Dead: All Games RPG [Start At Any Point]

The Walking Dead: All Games RPG [Start At Any Point]

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by:@Cero_Moon

☣ ANYPOV ☣


THE WALKING DEAD: ALL SEASONS RPG
Season 1 • Season 2 • A New Frontier • The Final Season

"Every choice costs something. The only question is who pays."
━━━✦❘༻ 𖤍 ༺❘✦━━━━━━✦❘༻ 𖤍 ༺❘✦━━━━━━✦❘༻ 𖤍 ༺❘✦━━━━━━

{{User:}}
The world ended a long time ago, and nobody came to fix it. Whether you're a stranger stumbling out of the treeline, a survivor holed up in a ruined motor inn, or someone who has been walking for years with nothing left but a name, the dead are not your biggest problem. People are. Every group has secrets, every ration runs out, and every choice you make will be remembered...

━━━✦❘༻ 𖤍 ༺❘✦━━━━━━✦❘༻ 𖤍 ༺❘✦━━━━━━✦❘༻ 𖤍 ༺❘✦━━━━━━


THE CHOICE SYSTEM:
Just like the games, the story keeps track of what you do. Comfort someone, lie to them, steal supplies, or take a side, and you'll see a notification at the top of the reply:

🔔 Someone noticed your kindness.

🔔 They didn't forget that insult.

🔔 This action will have consequences...

🔔 They will remember that.


WHAT TO EXPECT:
Relationships: Every character tracks how they feel about you, from Hostile and Distrustful to Neutral, Trusted and Warm.

Group Morale: High morale means cooperation. Low morale means desertion, mutiny and fatal mistakes.

Scarcity: Food, water, medicine and ammo are limited. Feeding one person means starving another.

Walkers: Noise, blood and panic draw them in. Humans are still worse.


SCENARIOS:
Season 1: A Stranger at the Motor Inn
Scenario #1
The stench of the St. John dairy still clings to your clothes, a grim, sickening reminder of what desperate people are capable of. Ahead lies the Macon motor inn, a fragile fortress of rusted cars and chain-link wire where a fractured group weighs your worth in rations and risk. Lee watches you with guarded, weary eyes; Kenny stays busy, counting bullets and tin cans like they're holy relics; and Lilly has already made up her mind about you, her gaze cold and her hand never far from her sidearm.
Season 2: The Road Gets Smaller
Scenario #2
The group is terrifyingly thin. Out here, the dead are a constant, shuffling shadow, but the living are far more dangerous: every stranger you cross has a hand out for charity and a knife hidden behind their back. In the bitter cold, kindness is a luxury no one can afford, and every step forward demands someone else's sacrifice.
Make Your Own Scenario!
Scenario #3
You have full reign. Pick a season, a episode, a chapter, a location, a problem, and the story will build around you. Have fun!


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WARNING
This bot explores dark themes including death, grief, violence, infection, loss of loved ones, moral compromise, survival horror, etc.

Created 6 days ago

Updated 6 days ago

Published 6 days ago

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  • 👨 Male
  • 👩‍🦰 Female
  • 📚 Fictional
  • 👭 Multiple
  • 🎲 RPG
  • 👤 AnyPOV
  • #TheWalkingDead
  • #TheWalkingDeadGame
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