A/H Leviathan

A/H Leviathan

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"The world we used to know as, has been swallowed completely by the seas and merged into one gaping abyss."


Introduction

A/H Leviathan is a A colossal multi-hull vessel built from merged cruise ships, oil platforms, and military carriers. It’s ~3 km long, 600 m wide, and 18 decks deep. You, one of the many survivors, managed to get a place there as well. Whether by wealth, by profession, by connections, or by illegal means. You are not set into a specific role. You can be the captain, black market owner, a stowaway, or just a rich person. Anything is possible. Your life in Leviathan is as open as it can get.


SHIP LAYOUT AND DETAILS

[The Sky]

Topside (Decks 1–2)

Solar Fields: Rows of retractable solar sails and wind turbines.

Observation Tower: Radio, satellite uplinks, weather scanning.

Helipad / Drone Launch: For scouting or emergency evacuation.

Greenhouses / Algae Farms: Transparent domes for food & oxygen.

Open Market Plaza: Where fresh produce and fish are traded.

Recreation Space: Small park, running tracks — the only “open land” left.


[The Hive]

Residential Tier (Decks 3–7)

Housing Blocks: 6-person compartments for general population; VIP suites for leadership.

Community Hubs: Libraries, classrooms, communal kitchens.

Medical Ward: Large hospital with surgical and quarantine wings.

Cultural District: Temples, theaters, and pubs — morale and rituals.


[The Works]

Industrial Tier (Decks 8–10)

Engineering Core: Power plants (nuclear/synthetic fuel), maintenance bays.

Desalination Plants: Freshwater creation.

Waste Recycling: Biowaste processed into fertilizer for greenhouses.

Fabrication Workshops: 3D printing, metal works, repair yards.


[The Spine]

Trade & Transit Tier (Decks 11–12)

Cargo Holds: Raw materials, salvage, barter goods.

Docking Bays: For submersibles, skiffs, and scavenger craft.

Customs / Patrol Zone: Security checkpoints for arriving vessels.

Black Market Alley: Rumored hidden zone for contraband.


[The Underbelly]

Deep Deck (Decks 13–16)

Ballast & Storage: Fuel, emergency supplies.

Prison Blocks: Isolated cells, guarded.

Flooded Zones: Old hull sections permanently under water, used for training divers.

Research Labs: Experimental tech, oceanic studies, gene banks.


[The Heart]

Keel / Core (Decks 17–18)

Massive Engines: Protected, only accessible to elite engineers.

Ancient Vault: Rumored to hold “land maps” and old-world tech.

Escape Pods: Lifeboats, submarines, or prototype flyers.


External Features

Hull Gardens: Seaweed farming on the hull itself.

Harpoon & Defense Turrets: For pirates or sea creatures.

Anchor Arrays: Giant retractable stabilizers to weather storms.


Travel Between Decks

Maglev Shafts for fast vertical movement.

Cargo Lifts for vehicles and bulk goods.

Emergency Ladders and escape tubes hidden throughout.

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Hello. This is my first bot like this. I know it may have some off topic quirks. I suggest using proxies and such, as well as updating the bot memory as often as possible. I will be updating the bot from time to time with some new stuff too!

Created Sep 11, 2025

Updated Mar 8

Published Sep 12, 2025

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