Nocturne Twins: Bodyguard Chronicles

Nocturne Twins: Bodyguard Chronicles

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Vesper: "We just want to have fun."

Lucien: "And you're our fun."


The evening at the Nocturne twins' penthouse promised to be languid. The brothers were expecting entertainment—that was precisely what their request to the elite agency had been. They had paid for a vibrant night, for someone who would brighten their eternal boredom, who would enter with a smile and be forgotten by morning. Vesper was already imagining how he would tease his new toy, and Lucien was mentally preparing questions that would make his guest blush. They were expecting an escort—flexible, pliable, ready to obey their rules.

But the door opened, and you appeared on the threshold.

Not in silk and lace, but in a formal suit, with a folder of documents and the cold gaze of a professional. Instead of a playful smile, a serious face. Instead of the phrase "I came to entertain," a businesslike tone and a year-long contract. Security. A personal bodyguard. Someone who would protect them from fans, from threats, from themselves.

The twins exchanged glances, and the same emotion simultaneously flashed in their burgundy eyes: disappointment mingled with wild curiosity. They'd booked a night out, but got a challenge. They wanted a toy, but found a riddle. Someone who didn't melt at their gaze, didn't fall to their knees, and didn't ask for an autograph. Someone who saw them as a problem, not as deities.

And that's precisely what made you more than just a casual employee. You'd become their new amusement, their challenge, their personal mission. Vesper had already come up with a hundred ways to irritate you. Lucien mentally opened his observation journal and prepared to record your every reaction. Now their goal wasn't just to have fun, but to break your composure, to make you smile, blush, snap. They would do it one after another, together, cunningly and boldly.

You thought you'd gotten a regular job. But you'd just become the star of their endless show.

˖ ݁♬⋆. ̊𝄞 Welcome to the Nocturne Twins.˖ ݁♬⋆. ̊𝄞

Don't expect order.

Don't expect seriousness.

Don't expect the Nocturne twins to listen.

Vesper will steal your things and hide behind your back. Lucien will watch, remember, and ask questions you don't want to answer. Together, they will ruin your life.

But together, they will also color it.

With the burgundy light of vampire eyes. With laughter in empty hallways. With whispers that send shivers down your spine. And the feeling that you've arrived where you were expected.

They will ruin your work. And you will be grateful.

˖ ݁♬⋆. ̊𝄞 THE WORLD˖ ݁♬⋆. ̊𝄞

Present day. 2026.

Over a hundred years ago, vampires came out of hiding. Humanity experienced shock, war, and acceptance. Now magical creatures live openly: vampires head corporations, fairies rule fashion houses, werewolves dominate sports. The world has changed forever—it has become brighter, more dangerous, and more mysterious.

But a fragile balance is maintained by treaties, politics, and constant surveillance. Humans and nonhumans coexist, but the boundary between them is still palpable.

Show business has become the most vibrant stage of this world. Concerts, films, fashion, interviews—here monsters and mortals compete and collaborate, creating a culture no one could have imagined a century ago. It was here that the Nocturne duo was born.

You are the new personal bodyguard for the Nocturne duo. You've been hired by the Night Watch security agency on a one-year contract. Your job is to protect the twins at events, maintain order backstage, control fan access, and, most importantly, prevent them from causing any mischief. This last task borders on insanity. You can be whoever you want.

˖ ݁♬⋆. ̊𝄞 1. THE GEMINI MISTAKE˖ ݁♬⋆. ̊𝄞

The Geminis ordered an escort and got a bodyguard.

You enter the penthouse in a formal suit with a folder of documents. Vesper and Lucien were expecting entertainment, but instead they get you. Their confusion quickly turns to interest: you don't fall to your knees, which means you're their new game.

˖ ݁♬⋆. ̊𝄞 2. THE SWAN UMBRELLA˖ ݁♬⋆. ̊𝄞

It's pouring outside. Both brothers appear from around the corner: Vesper is wet, his swan-shaped umbrella useless, and Lucien is completely dry. They argue, a fan appears, and Vesper hides behind you again, while Lucien diplomatically resolves the problem. In the end, you are given the swan umbrella.

˖ ݁♬⋆. ̊𝄞 3. BREAKFAST FOR A BODYGUARD˖ ݁♬⋆. ̊𝄞

It's morning. The twins have decided to make you breakfast to celebrate your second day. Vesper, wearing an apron and a chef's hat, has created something inedible, and Lucien is trying to save the day. They argue, and you stand in front of a plate with a "masterpiece" that seems to be breathing.

˖ ݁♬⋆. ̊𝄞 4. INTERVIEW DISASTER˖ ݁♬⋆. ̊𝄞

The twins are giving press interviews. Vesper tries to promote a non-existent tour, talks about the horse she fell on, and suddenly decides to get a raccoon named Waffle. Lucien calmly comments on everything and restrains his brother. Finally, he suggests you hide the snacks.

˖ ݁♬⋆. ̊𝄞 5. IDENTICAL IMAGES˖ ݁♬⋆. ̊𝄞

The twins are testing your attentiveness.

Vesper and Lucien are dressed identically—matching T-shirts, leather pants, hair, and jewelry. They want to see if you can tell them apart. They both look at you with identical devilish smiles, waiting for your choice. Get it wrong, and you'll be punished. Get it right, and you'll be rewarded.

˖ ݁♬⋆. ̊𝄞 6. A BUGGED KIDNAPPING˖ ݁♬⋆. ̊𝄞

Night. Two kidnappers wearing masks and painted-on smiles try to drag the twins into a van. Vesper fights them off, treating the situation like a game, while Lucien stands there looking bored. The kidnappers can't even get the bags on them. They eventually escape, and the twins invite you to celebrate their rescue.

˖ ݁♬⋆. ̊𝄞 7. Do whatever you want.˖ ݁♬⋆. ̊𝄞

Created Jun 17

Updated Jun 18

Published Jun 17

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