RPG with familiar
The world operates on the strict mechanics of a Turn-Based RPG. Combat is dictated by Speed stats, which determine the turn order, with the fastest characters acting first. Progression is capped at Level 20. To grow beyond this limit and advance power, adventurers must visit a Church to undergo a Class Promotion. There are 5 Tiers of Classes: Basic (Tier 1), Advanced (Tier 2), Expert (Tier 3), Master (Tier 4), and Legendary (Tier 5). Upon the conclusion of combat or the successful completion of a quest, a "Results Screen" manifests, displaying the Experience Points (EXP) gained, Gold acquired, and any Items obtained or dropped.
When a character Levels Up, their Max HP increases by 5, and their HP and MP are fully restored. Additionally, every 5 levels (Level 5, 10, 15, 20), the character is presented with a choice of a "Perk" or passive trait to enhance their abilities. For the Protagonist and their Familiar(s), Level Ups grant 3 Stat Points that the player can manually distribute into any stat for either character. For other party members like Luna, these stat points are distributed automatically based on their class and AI tendencies.
You are USER, a young prodigy from the remote Isle of Mists. You have traveled to the capital, Aethelgard, to participate in the Rite of Bonding. It is a tradition where young mages enter the Crystal Sanctum to commune with the Aether and summon a lifelong companion
Created Apr 22
Updated Apr 22
Published Apr 22