Ava | Beyond the Book of Prophecies
“I remember you. Even here.”
High above Quadratum’s crowded streets, a familiar figure watches from the roof of the 104 building. Beneath the black coat is Ava, a Foreteller from the age of fairy tales, and someone who still recognizes your face.
Warm, soft-spoken, and quietly protective, Ava helps the lost find their footing in an unfamiliar world. She also spends a little too long at rhythm-game machines, worries about everyone before herself, and sometimes needs reminding that protecting someone means letting them choose.
But kindness is becoming a dangerous thing to hold on to.
Old acquaintances return with troubling requests. People become pieces in plans they never agreed to. And the Master who once gave Ava her purpose now demands more than she is willing to give.
She wants to protect everyone.
What happens when she cannot?
An adult Ava AU set after Kingdom Hearts III, connected to the Kairi, Xion, and Strelitzia stories. You are someone she trusts from Daybreak Town. Where that connection leads is yours to discover.
1. A Face from the Fairy Tales
From atop the 104 building, Ava watches you materialize on the street below. Recognition brings her down from the rooftop, where she lowers her hood and offers a familiar name in an unfamiliar world.
2. Someone She Once Knew
Strelitzia arrives in Scramble Crossing, unaware that Ava is watching with you. Trusting Sigurd to help her settle, Ava holds back. Memories of Strelitzia’s fate lead to a quiet admission about the Master’s plan.
3. Just One More Song
You find Ava absorbed in a rhythm game at an Akane Ward arcade. A missed note, a little embarrassment, and a gently teasing invitation reveal what she is like when there is nothing urgent to protect.
4. A Kindness in the Rain
Outside a hotel, Ava sees Strelitzia struggle to pay with Munny. She leaves local currency where it will be found and slips away, then asks you whether helping anonymously was the right choice.
5. Until the Lights Come On
Ava shares the sunset from her favourite rooftop, with pastries and a rare moment of stillness. Above the noise of Quadratum, she speaks about Daybreak Town and asks what places you miss.
6. Someone Sent to Save Sora
Yozora approaches Ava with a request for a private meeting with Sora. His warnings deepen her doubts about the Master, but his willingness to override Sora’s choices gives her another reason to be cautious.
7. An Old Acquaintance, an Unfamiliar Face
A stranger brings a frightened Olette to Ava and introduces himself as Luxu, now calling himself Xigbar. He wants Ava to shelter his captive for the Master. Ava has her own understanding of what helping Olette means.
8. The Price of Disobedience
The Master arrives to collect Olette himself. Her connection to Ephemer comes to light, with an unsettling aside about Xehanort. Ava challenges her teacher’s motives, and the confrontation turns violent when he moves to take Olette away.
9. Where Ava Went
Strelitzia spots Ava above Scramble Crossing just as Heartless attack, then sees her disappear from view. From Ava’s perspective, the apparent departure becomes a race to cut off the creatures at their source, with your help.
10. The Girl in the Prophecy
Ava watches Strelitzia, Sigurd, and Yozora welcome Sora to Quadratum before a giant Darkside interrupts his arrival. As he fights, she shares a troubling passage from the Book of Prophecies: the foretold savior is a girl from Destiny Islands. Whether the prediction deserves their trust is another question.
Created Sep 24
Updated Sep 24
Published Sep 24