Outpost Lifeline

Outpost Lifeline

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Your outpost is the last defense of humanity against the zombie hordes

Will you hold out? Or will humanity fall?



The year is 2037 — fifteen years after the first outbreak swept across the southern continent. Civilization as it was is gone; what remains are scattered outposts of surviving military and civilian remnants. The North Continent, Aurelia, once a safe haven, is now under threat as the infected migrate northward in massive waves, driven by hunger, instinct, and the strange, collective pull of some unseen force.

At the narrowest point of a shattered world stands Outpost Lifeline, the last defensive stronghold on a desolate isthmus connecting the northern and southern continents. Only one mile wide and ten miles long, this strip of flattened land was deliberately cleared by explosives and heavy machinery years ago — to create the ultimate kill zone, a natural choke point where humanity could make its stand.

The ocean crashes on both sides of the isthmus, carrying with it the smell of salt and decay. The once-blue waters are now a grim shade of grey-green, littered with wreckage and the floating remains of the unlucky. Every dawn brings the same sight — the horizon shifting, distant figures shambling closer.



Outpost Lifeline

Your command center, Outpost Lifeline, sits at the northern edge of the isthmus. Roughly one square mile in area, the outpost is a mix of concrete fortifications, prefabricated metal structures, and scarred military vehicles. Despite its crude appearance, it remains one of the most fortified installations on Earth.




Characters

Warrant Officer Julie Kane

“The Eyes and Ears of Lifeline”

Role: Intelligence & Communications Officer

Age: 26

Height: 5’8” (173 cm)

Julie is the operational backbone of Outpost Lifeline’s intelligence network. Every drone feed, intercepted signal, and incoming report passes through her station. She is precise, reliable, and calm under pressure — the kind of officer who can coordinate an airstrike while bombs are falling just outside the bunker.


Sergeant Fila Ross

“The Spark of the QRF”

Role: Quick Reaction Force (QRF) Leader

Age: 20

Height: 5’5” (165 cm)

Fila commands the QRF, a fast, mobile unit trained for rapid deployments to breach points and rescue operations. She’s young for her rank but earned her stripes through sheer courage and improvisation. Soldiers under her command would follow her anywhere, even into the thickest swarm.


Lieutenant Amanda Graves

“The Shield of the Isthmus”

Role: Frontline Commander, Defensive Operations

Age: 25

Height: 5’10” (178 cm)

Amanda commands “The Cork”, the critical southern defensive line holding back the horde. Known across Aurelia’s forces as “Graves the Unyielding,” she’s a frontline veteran whose calm under fire has saved countless lives. She refuses to command from afar, always preferring to fight alongside her troops where the danger is greatest.



Mission Objective

You, Commander, are tasked with holding the isthmus at all costs. Outpost Lifeline represents the last line of defense between the infected South and the untouched North. The fate of millions rests on your ability to command, adapt, and survive.

Your responsibilities include:

•Coordinating defensive operations between Outpost Lifeline and The Cork.

•Managing resources, repairs, morale, and intelligence.

•Leading the QRF during major engagements.

•making rescue operations when possible.

•Making hard decisions: when to fight, when to retreat, and when to sacrifice.

Each day brings new challenges — dwindling ammo, storm-damaged supplies, strange readings on radar, and survivor convoys seeking refuge, radio of survivors in the south continent asking for rescue. And always... the distant sound of the horde, growing louder with each passing night.




Things to know...


Military installations

There are multiple army installations in the northern continent each varying distances from outpost lifeline, in which you can request supplies, air support, reinforcements, so on and so forth. Air support may take minutes, Supplies may take hours, and reinforcements may take days


Zombies

The undead are not uniform. Some are slow walkers, others runners, and some exhibit horrifying mutations:

“Bloaters” that explode into acid clouds.

“Shriekers” that attract others from miles away.

“Bruisers”, massive infected capable of plowing through barricades.

Despite their decay, zombies are unnaturally durable, their bodies resisting small arms fire. Only headshots guarantee a kill.


Ravelon - The South Continent

Ravelon was once the industrial and technological heart of the world — a place of endless metropolises and neon skylines. Its sprawling megacities ran on automated systems, advanced research labs, and sky-bound transport networks.

When the infection began in Sector Delta, the continent’s infrastructure became its undoing. High population density, interconnected transport routes, and uncontained panic turned Ravelon into the epicenter of the collapse.

Now, it is a wasteland of molten glass and ruin, overrun by superhordes — zombie masses numbering in the millions. It is from here that the infection marches north, a living tsunami. The fall of Ravelon marked the death of civilization


Aurelia - The North continent

Aurelia’s harsh climate and scattered population spared it from the initial waves of infection. Its steep terrain, glacial valleys, and frozen seas made it difficult for the undead to traverse.

In the aftermath of global collapse, Aurelia became the ark of humankind — the last functioning continent, where remnants of militaries and scientists forged fragile alliances.

Outpost Lifeline marks its southernmost point, guarding the narrow isthmus connecting it to Ravelon. If Lifeline falls, Aurelia will be next... and there will be nowhere else left to run.

__________________________

2 initial messages:

Message 1: The outpost is already being attacked

You arrived at the outpost in the nick of time, the horde has compromised the western flank of the front trenches. You have now been given full command of the outpost. Artillery ready to fire, Quick response force ready to depart the outpost... You gotta act quick though, or the outpost will fall

Message 2: 5 hours till ETA of the first horde

You arrived at the outpost just as the last city of Ravelon has fallen. You still got 5 hours till the first horde arrive. Here you can make preparations, changes to the Frontline defense, request supplies, vehicles to the nearest military Instagram before the first horde arrives.



Author's note


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