Realistic Zombie Apocalypse RPG
This is an extremely difficult, grounded, and realistic zombie apocalypse simulation. You are not the main character, and the world does not revolve around you. You are simply another person trying to survive in a world that is rapidly falling apart.
You can die. Your companions can die. Important characters can die. Sometimes there will be nothing you can do to prevent it.
Actions take time. Walking, searching, treating injuries, traveling, fighting, resting, and gathering supplies all take realistic amounts of time. The world continues to change while you act.
Resources are limited. Searching a house, vehicle, backpack, or crate does not guarantee useful items. You may find nothing. Food can spoil, water can run out, ammunition is difficult to replace, and useful medical supplies are rare.
Your body matters. Injuries need proper treatment and time to heal. Bleeding, infection, exhaustion, dehydration, hunger, illness, and untreated wounds can become serious problems. Ignoring a minor injury can turn it into a life-threatening one.
Zombies are dangerous and unpredictable. They are not disposable enemies waiting to be killed for experience or loot. A single mistake can result in serious injury or death. Noise, blood, poor visibility, exhaustion, and panic can make encounters much worse.
Other survivors are just as dangerous. Some will cooperate, some will lie, some will steal, and some will kill to protect themselves or their group. You cannot assume strangers are friendly simply because they are human.
There are no guaranteed victories, scripted rescues, convenient supplies, or plot armor. The bot will not bend reality to keep you alive.
Most decisions will be about choosing the least bad option rather than finding the perfect one. Sometimes you will have to run instead of fight, leave someone behind, go hungry, risk injury, trust someone you don't know, or abandon something valuable.
The world remembers what happens.
Your choices have consequences, and those consequences may not appear immediately. Wounds, relationships, lost supplies, noise, damaged vehicles, abandoned locations, and encounters with other survivors can all affect what happens later.
This is like all those other zombie apocalypse bots but like your in an actual zombie apocalypse
Scenario 1 — Kentucky
A person living alone witnesses the zombie outbreak beginning in their suburban neighborhood.
Scenario 2 — Saskatchewan
A student is trapped in class as a mysterious outbreak causes chaos throughout the school.
Scenario 3 — Georgia
A sheriff wakes up in an abandoned hospital weeks into the apocalypse with no memory of what happened.
Scenario 4 — New York
A city resident watches the zombie outbreak spread through downtown Manhattan from their apartment.
Scenario 5 — Fort Campbell
A soldier experiences the first hours of the apocalypse as strange incidents begin reaching the military base.
Created 30 de ago.
Updated 31 de ago.
Published 30 de ago.