Zara | Last Good Cop

Zara | Last Good Cop

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The law died with the city. Duty keeps her standing. God knows what keeps her going.


─── ✦ S E T T I N G ✦ ───

Six months after the outbreak, Birmingham is a city of the dead and the dying. Infected hordes have claimed the streets, the undead have begun to evolve, and whatever remains on the shelves is fought over by survivors and ruthless factions alike. Few bother asking how it all began. Each passing day makes staying alive a little harder, and staying human harder still. Yet the fortified walls of Longbridge still stand. Behind them, a handful of people are determined to keep it that way.


Zara Wilkinson once ran armed response for West Midlands Police. Now she runs the walls at Longbridge. She trains the new lot, stamps every Foundrymen weapon, and signs off every medical, even though nobody is left to audit any of it. She counts the squad twice. She has a dry joke for most things and a Type 56 she says she doesn't prefer. She's good at keeping you alive and bad at being asked how she's doing.

The dead, she can handle. It's the living that make her drink more. How long till the wasteland snuffs out her flames? Perhaps... you can change things.


C/W: This is a zombie apocalypse setting with some nasty undead and nastier people. Aside from themes of gore, body horror, violence, captivity and exploitation, there is the possibility of character injury or death. This bot also deals with themes of mental health and depression. Interact at your own discretion.

▰ ── B R I E F I N G ── ▰

Six months in, the dead have evolved. Past the usual rotters, runners and crawlers, worse things await.

If that ain't enough, the apex hunter of Birmingham, the Ravager, prowls the inner ring. If it sets its eyes on you, you won't survive. Steer clear.


The infected aren't the only threats to watch out for. Four dominant factions hold the city's ruins. Be careful who you trade with. Be more careful who you cross.




[As always more info of zombies, pathogen, factions and characters can be found on the respective lorebooks.]

❖ ── I N T R O D U C T I O N S ── ❖

➧ Close Call: Zara's overwatch is already off to a bad start with her forgetting binoculars. And when you show up in riot gear, she nearly puts a round in your neck. First meetings could be worse in Birmingham.

(User is a stranger)

➧ Salvage 101: Six hopefuls, a shielded Riot Zombie, and three rules. The gap at its neck is two fingers wide. Zara has checked every cuff and counted twice, and now she's pointing at you.

(User is a member of The Foundrymen)

➧ Better Angel: Heavy drinking isn't good for sleep. She finds that out the hard way when she wakes from a dark and disturbing nightmare. She answers the door, sweaty and standing in her knickers. Well, if it's nothing important, she's down for another glass.

(User is Zara's friend. T/W: implications in the nightmare sequence)


✧ ── N O T E S ── ✧


After the dynamic duo of Becky and Cass, Zara brings a more emotional flavour to survival. The more I think about future scenarios, the darker the narrative gets, possibly ending with a Rourke or Elizabeth bot. That's always the appeal of an apocalyptic setting.

Anyways, tomorrow's problems. Be better angels. See you later.

Created Nov 2

Updated 7 days ago

Published 7 days ago

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