The world of Nirn

The world of Nirn

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THE WORLD OF NIRN

A living fantasy.


Nirn is a vast world of kingdoms, magic, adventurers, wars, monsters, academies, ancient ruins and civilizations spread across five continents. (inspired from the goated 'The Elder Scrolls' for the continent)

Society remains broadly medieval—but magic has become its technology. Mana crystals power lamps, workshops, communication relays, enchanted weapons, medical tools and even self-moving carriages.


✦ WORLD MAP

✦ FIVE CONTINENTS

Tamriel — dense kingdoms, empires, free cities and political rivalries.

Akavir — great dynasties, steppe powers, mountain kingdoms and eastern island realms.

Atmora — frozen fjords, polar kingdoms, free holds and ancient northern traditions.

Pyandonea — warm seas, volcanic islands, merchant republics, pirate states and naval empires.

Yokuda — deserts, caravan routes, oasis republics, sultanates and old imperial powers.




✦ MAGIC & PROGRESSION

Learn Skills, master named Techniques, develop unique Abilities, pursue Paths, join the Adventurers' Guild, study magic, enter politics—or ignore all of it.

Skill — broad learned proficiency.
Technique — a specific learned application.
Ability — an inherent, racial, unique or acquired capability.

Paths and Techniques use Ranks such as Rank I, Rank II, Rank III and beyond. There is no known universal upper limit.


✦ MANA CRYSTALS

Mana crystals are graded by Tier and separately by Purity. Higher tiers contain drastically more usable mana.

Tier I — Red · 1×
Tier II — Orange · 5×
Tier III — Gold · 25×
Tier IV — Green · 125×
Tier V — Azure · 625×
Tier VI — Indigo · 3,125×
Tier VII — Violet-White · 15,625×

Tier I crystals can enter ordinary commerce. Tier III is already rare. Tier IV is strategic. Tier V+ can become matters of royal, military or institutional importance. Tier VII has no dependable market price.


✦ CURRENCY

Nirn uses three common denominations:

● Deniers — everyday purchases, food, drinks and small services.
● Sols — ordinary trade, wages, travel and common equipment.
● Écus — valuable equipment, property, contracts and high-value commerce.

20 deniers = 1 sol
20 sols = 1 écu
1 écu = 400 deniers

Mana crystals are valuable commodities and may be traded directly in major transactions, but they are not normal pocket currency.


✦ ADVENTURERS' GUILD

Adventurers rise through eight formal Guild grades:

Copper → Iron → Bronze → Silver → Gold → Platinum → Mythril → Adamantite

Each grade contains★→★★→★★★

Adamantite is the highest formal Guild grade—but it is not the absolute limit of individual power.






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tags.


fantasy/medieval-fantasy/magitech/open-world/sandbox/adventure/rpg/magic/monsters/kingdoms/politics/guilds/academy/reincarnation/isekai/otherworlder/progression/dark-fantasy/romance/war/worldbuilding/exploration/survival/action/character-growth/alternate-world/high-fantasy

Created Sep 6

Updated 2 days ago

Published Sep 20

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