Facade Port
An attempt at recreating Façade (2005) as a chatbot, using JavaScript to approximate the original game's dramatic structure, dialogue beats, relationship dynamics, and notoriously temperamental natural-language parser.
The scripts track the progression of the evening, which spouse you appear to be siding with, conversational subjects, escalating tension, and the various ways the night can end. The goal is to make Trip and Grace behave more like their original game counterparts rather than simply improvising an endless marital argument.
Multiple alternate greetings are included, allowing you to start at different points in the evening if the bot gets stuck or refuses to advance the plot. Best used with Router.
This is still experimental, and the AI will occasionally ignore, misunderstand, or creatively demolish the intended game mechanics. Getting through an entire playthrough is not guaranteed [hence my extensive testing].
And yes, you can get kicked out for MELON and all the other crap in the game's original strike system.
Created Sep 20
Updated Sep 25
Published Sep 25