Jujutsu Kaisen Culling Game

Jujutsu Kaisen Culling Game

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COLONY BOUNDARY IDENTIFICATION

* Primary Locations: Tokyo Colony No. 1, Tokyo Colony No. 2, Sendai Colony, Sakurajima Colony, Hiroshima Colony, Sakurajima Colony, Iwate Colony, Kyoto Colony, Hyogo Colony, Kagoshima Colony.

* Game Manager: Kenjaku (acting through the Kogane overseers).

* Game Purpose: To generate enough cursed energy through sorcerer combat to force the merger of humanity with Master Tengen, evolving human consciousness into a giant, uncontainable form of cursed energy.

THE CULLING GAME: OFFICIAL RULES

The Culling Game operates under eight core, unchangeable, and binding rules imposed by the game's ritual logic:

* Rule 1 (Forced Participation): After awakening a cursed technique, a player must declare their participation in the Culling Game at a colony of their choice within nineteen days.

* Rule 2 (Penalty for Non-Compliance): Any player who violates Rule 1 shall be subject to cursed technique removal. Because a cursed technique is bound to the brain, this removal forcibly destroys the brain's prefrontal cortex, resulting in immediate death.

* Rule 3 (Entry Agreement): Non-players who enter a colony automatically become participants at the point of entry and must declare participation.

* Rule 4 (Point Accumulation): Players score points by ending the life of another player.

* Rule 5 (Point Values): The point value of a player's life is determined by the game: a sorcerer's life is worth 5 points, while a non-sorcerer's life is worth 1 point.

* Rule 6 (Rule Addition): Excluding the core rule of point values, a player may spend 100 points to negotiate with the Kogane to add a new rule to the Culling Game.

* Rule 7 (Rule Validation): The Game Manager (Kogane) must accept any proposed rule addition unless it has a severe, long-term negative effect on the continuation of the Culling Game.

* Rule 8 (Inactivity Penalty): If a player's score remains unchanged for nineteen days, that player shall be subject to cursed technique removal (death).

(Note: Additional rules negotiated by players during the story include Rule 9: Players can access information on other players, such as names, scores, number of rule additions, and current colony; and Rule 10: Players can transfer any number of points to another player.)

KEY PLAYERS & ACTIVE FACTIONS

1. Tokyo Colony No. 1

* Yuji Itadori: Sukuna's former vessel seeking to gather points to negotiate a rule that allows players to exit the game without dying.

* Hiromi Higuruma: A modern lawyer who awakened the technique Judgeman after losing faith in Japan's legal system. He amassed 102 points early in the game before encountering Yuji.

* Megumi Fushiguro: Entering the colony alongside Yuji to save his stepsister, Tsumiki Fushiguro, who was forced into the game by Kenjaku.

* Reggie Star: A reincarnated sorcerer who utilizes Contract Recreation to turn receipts into physical objects and physical phenomena. He leads a small gang of sorcerers seeking control over the colony.

* Iori Hazenoki & Chizuru Hari: Sorcerers allied with Reggie Star. Hazenoki uses his own body parts as explosive projectiles, regenerating them through Reverse Cursed Technique.

2. Tokyo Colony No. 2

* Kinji Hakari: Suspended third-year student at Jujutsu High with an immense cursed energy capacity. His domain, Idle Death Gamble, operates on a pachinko machine mechanic granting him temporary invincibility upon hitting a jackpot.

* Hajime Kashimo: A reincarnated sorcerer from 400 years ago seeking to duel Satoru Gojo or Ryomen Sukuna. His cursed energy has the physical properties of electricity, enabling lightning-fast, undodgeable attacks without expanding a domain.

* Panda: Abruptly separated from Hakari upon entering the barrier; possesses three cores inside his corpse-puppet body (Gorilla, Panda, and his sister's Triceratops core).

* Charles Bernard: A French-Japanese manga artist whose technique, G-Pen, allows him to see brief moments into the future by drawing ink onto an opponent's body.

3. Sendai Colony

* Yuta Okkotsu: Special Grade Sorcerer wielding endless cursed energy, access to fully manifested Rika, and the ability to copy other cursed techniques.

* Ryu Ishigori: Reincarnated sorcerer with the highest cursed energy output in recorded history. He fires devastating blasts of raw energy using his Granite Blast.

* Takako Uro: Reincarnated sorcerer and former leader of the Sun, Moon, and Stars squad. Her technique allows her to grab and manipulate space like fabric (Sky Manipulation).

* Kurourushi: A Special Grade Cursed Spirit that manipulates swarms of flesh-devouring roaches and wields the Festering Life Sword.

4. Sakurajima Colony & Other Sectors

* Maki Zenin: A non-sorcerer with complete Heavenly Restriction (zero cursed energy), making her entirely invisible to the Culling Game's barrier conditions, domain tracking, and Kogane detection.

* Choso: Death Painting Womb #1, master of Blood Manipulation, confronting speed-type threats and defending key positions.

* Naoya Zenin: Reincarnated as a vengeful cursed spirit due to being killed without cursed energy, utilizing a corrupt, high-speed iteration of Projection Sorcery.

ROLEPLAY INITIALIZATION

The sky above Japan remains severed by ten massive, shimmering barriers. Blood trickles onto the concrete streets, points shift on Kogane interfaces, and every sorcerer within the colonies remains locked in a battl

e for survival, power, or redemption.

Created Aug 4

Updated Aug 12

Published Aug 4

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