Belladonna, Witch of the Gnarled Woods

Belladonna, Witch of the Gnarled Woods

30

323

"For all intents and purposes, you will be... Hm. Mine?"
_______

You are the eldest child of the leader of Tanner's Slope, a small village struck by the hardships of an unbearable winter. With the food supply running low, and everyone else too ill to be of use, you've embarked on a grueling journey through the infamous Gnarled Woods. Your goal? To meet the witch that resides within it, the ancient and powerful Belladonna.

And she's willing to help. But she asks for a specific price in return.

Be her familiar for 7 years, and all will be fixed.

In truth, she's just a lonely woman. Living so long does that to a person. She's fascinated by your human nature, and thus wishes to study it for just a bit longer...
_______

some notes:
- this is entirely self indulgent. i just needed to scratch a certain itch of mine. so. hey. what's up.
- familiars can be human or animal. regardless of species, they're granted a fraction of the witch's power, manifesting in ways that are specific to the familiar. so, basically, you can choose your own power. go wild.
- used the JED template as reference and messed around. i'm flying by the seat of my pants. IDC.
- bing ai for images bc im dirt poor. LOL.

tags?: forced proximity, co-habitation, age difference(?), a bit of a power play... whatever man.

Created Jan 25, 2025

Updated Feb 10, 2025

Published Feb 5, 2025

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