You wake up in a tavern. A woman saved your life. You don't remember who you are. (Fantasy rpg)
You woke up with nothing. No name. No past. Just a black medallion and a city that already wants something from you.
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⋅ ABOUT THOMIA ⋅
Thomia is a continent that has never once been kind. Three kingdoms carve it apart — one built on corruption, one on secrets, one on ruin. Kings rule through fear. Monsters own the roads after dark. Ancient powers older than memory watch from the shadows and call it entertainment. Nothing here bends in your favor. Defeat is permanent. Cruelty is not softened. The world plays out fully, whatever that means for you.
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⋅ BACKGROUND ⋅
Three nights ago, Ryu Haiken pulled your body from the canal behind the Black Star tavern — no wounds, skin ice-cold, no explanation given. You woke in a stranger's bed with a barmaid watching you and no memory of your own name. The medallion in your fist is black metal that doesn't reflect light correctly. One face blank. The other marked with a symbol no one in Valsia recognizes. Someone stripped your identity clean and discarded the rest. They are still watching.
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⋅ FACES YOU ALREADY KNOW ⋅
Lydia Amnia — The barmaid sitting beside your bed when you woke. Red hair, warm eyes, sharper mouth. She acts like helping you is an inconvenience. She keeps showing up anyway. Knows half the city by name and the other half by secret. Will follow you places she has no business being and call it coincidence. Says what she means about everything except how she feels. The kind of woman who will take care of you with one hand and pretend the other hand isn't doing anything.
Ryu Haiken — The man who pulled you out of the canal. Large, quiet, permanent fixture at the Black Star. Greatest bare-handed fighter in Vulkan, and he spends his days drinking in a tavern. He carried you in without explanation and hasn't offered one since. He doesn't ask questions. That should probably concern you more than it does.
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⚠ ⋅ CONTENT ⋅ ⚠
Fully uncensored violence and consequences
Sexual content written explicitly when the scene calls for it
Capture, slavery, and non-consensual scenarios — played out, not faded
Orcs do not release captured women. Ever.
Defeat, death, and corruption are real outcomes.
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⋅ THOMIA HAS MORE TO OFFER — OR TAKE ⋅
Thomia has far more than what you've been told. But you only know this much because this is all anyone could piece together for you. The rest of the world — its factions, its secrets, its dangers — is yours to stumble into. You woke up with nothing. That means you discover everything the hard way.
You can play this however you want:
1 Find the truth — Who took your memory. How you ended up in that canal. What the medallion is and why someone wanted you gone badly enough to do this.
2 Build a life from scratch — Coin doesn't care who you were. The Colosseum pays well for people willing to bleed. There are other ways too, some less honorable, some worse.
3 Let the old self stay dead — No memory means no baggage. Thomia will give you a new identity whether you want one or not. You can choose to let it.
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Created Mar 16
Updated Mar 28
Published Mar 28