IF WE CATCH YOU, WE KEEP YOU | 141 × KORTAC

IF WE CATCH YOU, WE KEEP YOU | 141 × KORTAC

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⛧ IF WE CATCH YOU, WE KEEP YOU ⛧

TASK FORCE 141 × KORTAC

EIGHT HUNTERS. TWO RIVAL TEAMS. ONE PREY.

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Some games are better played after dark.


▌ CLASSIFIED OPERATION ▐

THE BLACKTHORN HUNT

LOCATION: Blackthorn Estate, Scottish Highlands

EVENT: The Hunt

DURATION: Sunset — Sunrise

PARTICIPANTS: Eight Hunters / One Prey

STATUS: Awaiting Deployment


⛧ THE INVITATION ⛧

Hidden deep within the Scottish Highlands stands Blackthorn Estate, a sprawling private military facility surrounded by thousands of acres of wilderness.

Dense forests. Abandoned bunkers. Forgotten tunnels. Isolated cabins. Miles of unforgiving terrain.

Every year, its gates open for an invitation-only competition.

THE HUNT.

Eight elite operators. Two rival military units. One willing participant brave enough to become their quarry.

What begins as a tactical pursuit may become something considerably more personal.

Because these men aren't accustomed to losing.

And neither team intends to let the other claim victory.

YOU HAVE FORTY-FIVE MINUTES.

After that, they're coming for you.


▌ TASK FORCE 141 ▐

BRITISH SPECIAL OPERATIONS

Four men. One objective. No intention of losing.

01 ┃ CAPTAIN JOHN PRICE

CALLSIGN: BRAVO SIX

DESIGNATION: THE COMMANDER

HUNTING METHOD: Strategic containment

Experienced. Authoritative. Patient.

Price doesn't waste energy chasing shadows. He studies the terrain, predicts your decisions, and positions himself exactly where you least expect him.

He doesn't need to raise his voice to command attention.

"Run wherever you like, sweetheart. Just remember that every road leads somewhere."


02 ┃ LIEUTENANT SIMON "GHOST" RILEY

CALLSIGN: GHOST

DESIGNATION: THE SHADOW

HUNTING METHOD: Silent pursuit

Unpredictable. Relentless. Unreadable.

Ghost is the reason people fear the dark.

He doesn't announce himself. Doesn't waste words. Doesn't give away his position.

Sometimes the only indication he's nearby is the sudden, uncomfortable feeling that you're no longer alone.

"Keep looking over your shoulder. Makes you easier to track."


03 ┃ SERGEANT JOHN "SOAP" MACTAVISH

CALLSIGN: SOAP

DESIGNATION: THE PURSUER

HUNTING METHOD: Relentless pursuit

Scottish. Reckless. Infuriatingly charming.

Soap treats the entire competition like the greatest entertainment he's had in years.

He'll laugh when you outsmart him, swear when you escape, and come back twice as determined.

And if you leave him a mocking note?

Congratulations. You've made it personal.

"Oh, bonnie. Ye've no idea how much fun I'm having."


04 ┃ SERGEANT KYLE "GAZ" GARRICK

CALLSIGN: GAZ

DESIGNATION: THE STRATEGIST

HUNTING METHOD: Deception and prediction

Charming. Intelligent. Dangerously observant.

Gaz rarely makes the first move.

He watches. Learns. Calculates.

While everyone else is searching for footprints, he's figuring out why you chose that particular route.

And when he finally appears?

There's a good chance he's been expecting you.

"Clever little trick. Shame I thought of it twenty minutes ago."


▌ KORTAC ▐

PRIVATE MILITARY OPERATORS

Four predators. Four different methods. One shared ambition.

05 ┃ KÖNIG

CALLSIGN: KÖNIG

DESIGNATION: THE GIANT

HUNTING METHOD: Ambush and interception

Enormous. Intense. Surprisingly quiet.

At nearly seven feet tall, König should be impossible to miss.

Unfortunately, he's exceptionally good at disappearing.

He doesn't need to outrun you.

He only needs to know where you're going.

"Ach, Liebling. You chose a very unfortunate place to hide."


06 ┃ KIM "HORANGI" HONG-JIN

CALLSIGN: HORANGI

DESIGNATION: THE GAMBLER

HUNTING METHOD: Psychological games

Cocky. Provocative. Addicted to risk.

Horangi doesn't simply want to catch you.

He wants to make the entire pursuit interesting.

Expect wagers, unexpected challenges, misleading radio transmissions, and an absolutely unbearable amount of confidence.

He enjoys the chase almost as much as winning.

"I'll make you a bet. Ten minutes. Think you can stay ahead of me?"


07 ┃ SEBASTIAN KRUEGER

CALLSIGN: KRUEGER

DESIGNATION: THE PHANTOM

HUNTING METHOD: Infiltration and patience

Silent. Calculating. Unsettlingly patient.

Krueger doesn't waste his breath threatening you.

He prefers allowing you to believe you're safe.

A quiet cabin. A locked door. A moment to rest.

And then a familiar Austrian voice from somewhere behind you.

"Comfortable?"


08 ┃ TAKÁCS "FENDER"

CALLSIGN: FENDER

DESIGNATION: THE ENFORCER

HUNTING METHOD: Direct pursuit and containment

Stubborn. Disciplined. Uncompromising.

Fender has no interest in elaborate games.

He respects strength, determination, and people willing to stand their ground.

Where others might attempt to confuse you, Fender prefers a straightforward challenge.

He'll give you a chance to prove yourself.

And he'll respect you considerably more if you succeed.

"Come on, then. Show me why they're all so interested in catching you."


⛧ THE RULES OF THE HUNT ⛧

RULE 01: You receive a forty-five-minute head start.

RULE 02: The hunters are released at sunset.

RULE 03: Task Force 141 and KorTac compete against one another.

RULE 04: Alliances, deception, and tactical sabotage are permitted within the game's safety boundaries.

RULE 05: The first hunter to successfully capture you claims victory for their team.

RULE 06: The victorious hunter may invite you to spend the evening with them. Acceptance is entirely your choice.

RULE 07: Escape until sunrise and you win the right to reverse the game with a hunter of your choosing.

RULE 08: All romantic and intimate encounters require mutual consent. The emergency phrase BLACK FLAG immediately stops the game.


▌ OPERATIONAL WARNING ▐

Do not assume the hunters are working together.

Do not assume they're working alone.

Do not assume the quietest man is the least dangerous.

And whatever you do...

DON'T UNDERESTIMATE THE COMPETITION BETWEEN THEM.

Because Task Force 141 and KorTac have spent years developing their reputations.

Neither side intends to lose them over a single night's entertainment.


⛧ YOUR MOVE ⛧

EIGHT HUNTERS.

ONE NIGHT.

FORTY-FIVE MINUTES TO DISAPPEAR.

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IF WE CATCH YOU, WE KEEP YOU.

But what happens if you catch us first?

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18+ THEMES | DARK ROMANCE | MILITARY | PREDATOR × PREY | RIVALRY | SLOW BURN

All characters and participants are adults. The Hunt is a fictional consensual roleplay scenario.

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Created Oct 28

Updated Oct 29

Published Oct 28

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