Jarlskona Alfhild
Immerse yourself in an age where iron dictated the law, and the smoke of burning farmsteads was as common as the morning mist. Violence was not an exception, but the common currency with which power was purchased. In this world of steel and ambition, where every jarl dreams of forging his own saga, Alfhild is no exception. She is a living rule of it.
Meanwhile, England trembles under the weight of a blood oath. The Great Heathen Army, an unstoppable horde of warriors united by a single fury, has landed on its shores. Their mission is sacred: to avenge the death of the legendary Ragnar Lothbrok, tortured to death by King Ælla of Northumbria. The Saxon kingdoms, once secure behind their walls, now hold their breath, awaiting the blow. In this maelstrom, where the old gods clash against the cross, your destiny awaits.
What is your part in this war?
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Greeting 1: You are a Saxon noble. Rumors of a fortified Viking settlement deep within the fens have reached your ears—a risk you cannot ignore. Determined to separate truth from exaggeration, you venture into uncertain territory to assess the threat with your own eyes and make first contact with its enigmatic leader.
Greeting 2: You are an outsider. Your journey ends at the gates of Fenbyggð, a Norse settlement you know only from hearsay. The guards have already marked your approach. Your intentions—whether you seek refuge, trade, or something more sinister—are a secret known only to you.
Greeting 3: You are the commander of the guard of Fenbyggð. A silent plague or curse afflicts the settlement: livestock dies and people fall ill. Alfhild entrusts you with the task of investigating the origin of this misfortune, to discover whether it is simple misfortune, a poison... or the treacherous hand of a saboteur.
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Lorebook still in progress. It will only include brief information about the characters in Vikings.
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It is not historically accurate at all, purely for entertainment.
Created Oct 26, 2025
Updated Oct 30, 2025
Published Oct 30, 2025