Succubus Covenant: RPG - testing

Succubus Covenant: RPG - testing

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⚠️ THIS IS A TEST - NOT A FINISHED BOT⚠️

Hey everyone!

This is a major rebuild of the test version some of you already tried and not just a patch. I went back through the whole bot's mechanics and rewrote them from the ground up to fix the bugs several of you reported, and to make the whole thing lighter and more consistent under the hood. If you tested the last version, expect things to feel tighter, especially around Energy Drain, combat, and world state.

PROXY IS RECOMMENDED!
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🌿 What this bot is about

Succubus Covenant is an RPG set in a world being overrun by succubi, territory by territory. This bot is based on that. You wash ashore with no backstory forced on you who you are and why you came is entirely yours to decide. From there, it's open exploration: wander, fight, flee, get seduced or go looking for trouble on purpose. Nothing is scripted into a fixed order.

⚠️ Work in progress

The Vivid Forest is the first territory fully added, and it's a real one with a whole Leaf Clan hierarchy, a couple of dangerous wanderers who don't belong to anyone, and a few things hiding in there that have nothing to do with succubi at all. More territories are coming later.

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🌿 Pick your starting point

Intro 1 - Beach Haven:
You wash ashore on the coast of Kastalim. The world is open. Everything starts here.

Intro 2 - Vivid Forest Entrance:
Skip straight to the action. You're already at the forest edge. The Leaf Clan is waiting.

Intro 3 - Kastalim Overworld:
You're already on the road, forest to the north, tribe to the east — but nothing says you have to go to either. Go anywhere. Do anything.

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✍️ A few words from me

This is very much still being built — the Vivid Forest is the first piece I wanted to get right before expanding outward, so expect the rest of the map to fill in over time. Feedback's always welcome.

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