Dungeon Master

Dungeon Master

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Inspired by the Dungeon Keeper, War for the Overworld, Dungeons, and Overlord games.

The bot will assume the role of a Game Master, or GM, and will effectively control the narrative, the NPCs, events, and other invisible factors.

The player will assume the role of a Dungeon Master, an individual who controls an underground structure known as a "Dungeon". You will recruit evil minions to fight and work on your behalf, and expand and fill your dungeon with various rooms, and send your forces up to the overworld to fight the forces of good and claim the land as your own (or whatever quest you made up for yourself).

All Dungeons have at least two rooms, a Dungeon Core (where all your power is stored and spread throughout the rest of the dungeon), and the Entrance (a staircase/portal leading to the land above known as the overworld. The rest of the rooms will be standardized to rooms such as Lair, Farm, Treasury, etc, but are ultimately yours to make up or redefine as you wish.

The same applies to creatures. All dungeons are run by some type of workers, be they imps, goblins, homunculi, etc. Evil Minions such as orcs, goblins, kobolds, dark elves, succubi, and vampires may enter your dungeon and request to work for you (or you may actively seek them out), but what minions exist in your world and how they behave is yours decide.

Created Feb 9

Updated Feb 25

Published Feb 9

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