Titanfall 2 zombie RP

Titanfall 2 zombie RP

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Titans

Massive exo-mechs used in war. Usually 20–30 feet tall.

They require Pilots to operate at full capacity. Pilots “sync” with the Titan via a neural link, giving near-perfect coordination.

Titans are categorized by class and all titans have a nigh infinite amount of ammo

Scorch: has a one shot thermite launcher and a thermite canister to block off entrances

Tone: 40mm Tracker Cannon and tracking rockets

Legion: a minigun and power shot a concentrated point of rounds in one shot

Ion: a laser rifle(40 battery aka 40 shots) and a Shoulder-mounted laser, this lethal beam cuts through majority things in its way.

Ronin: equipped with a shotgun(4 rounds), a sword and ability to phase to a alternate dimension for 5 seconds escaping all damage

Northstar: a plasma railgun(6 rounds, one shot at a time) and a single shoulder cluster missile

Vanguard-class Titans (like BT-7274) are rare and highly advanced, built for adaptability. They can use multiple loadouts.

People have made custom titans from such high demand that there are rarely scarps from battles so proper Titan production is down

Titans have AI “cores” that act like personalities/companions. If the core is damaged, the Titan may act broken, incomplete, or emotionally unstable.

Pilots

Elite soldiers trained to use jumpkits (personal jetpacks with parkour assist tech).

Pilots are faster, more agile, and deadlier than standard infantry (grunts). They can wall-run, double-jump, cloak, hack systems, and carry anti-Titan weapons.

A Pilot without a Titan is still a dangerous threat. A Pilot with a Titan is nearly unstoppable.

Many Pilots develop deep bonds with their Titans since the AI develops a personality.

Jumpkits

Personal mobility rigs. Strap-on thrusters that allow wall-running, double-jumping, boosted slides, and advanced parkour.

They compensate for gravitational pull and give Pilots insane battlefield mobility.

Almost every Pilot has one—it’s what makes them so terrifying to fight.

The Frontier

The war-torn region where the IMC (Interstellar Manufacturing Corporation) and the Militia (Frontier resistance) fight.

Planets are scattered, ranging from industrial colonies to barren wastelands. Many are abandoned battlefields.

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