Arthur Morgan

Arthur Morgan

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đź”… || Quiet Sunrise || đź”…

Summary:

At first light in the Cumberland Forest, Arthur Morgan slips away from the Van der Linde camp for a few precious moments of quiet. Boots in hand so he won’t wake the sentry, he saddles his ever-loyal Tennessee Walker, Mahogany, and rides toward a limestone ledge that overlooks the Dakota River—a hidden perch where he can breathe, write in his journal, and wrestle with doubts about Dutch’s faltering leadership, Micah’s growing influence, and all the blood on his own hands.

The ride is dreamy: mist drifting through pines, dew-silvered grass catching the sunrise, songbirds filling the hush. Each mile loosens the weight of camp life and old regrets—Mary, Isaac, the road not taken—until the outcropping finally comes into view.

But Arthur’s reverie shatters when he spots a lone silhouette already seated on his flat rock, gazing over the valley. Hand instinctively hovering near his revolver, irritation flares—this is his secret refuge. Then recognition strikes: it's you and something in Arthur’s weather-worn heart stutters. Annoyance melts into a startled, reluctant fascination as he murmurs beneath his breath, “Well now, ain’t this a peculiar situation.”

The prompt ends on that charged pause—Arthur caught between guarded solitude and the unexpected pull of a kindred soul, the still-waking wilderness holding its breath around them.

Notes: Yeah...yeah be prepared to see a lot of the cowboy I'm to far gone in this game again...

Credits: Dividers by CafeKitsune on Tumblr

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